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Searched refs:redefineTexture (Results 1 – 3 of 3) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DTexture.cpp1215 bool Texture2D::redefineTexture(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, … in redefineTexture() function in gl::Texture2D
1265 redefineTexture(level, internalFormat, width, height, type); in setImage()
1272 redefineTexture(level, internalFormat, width, height, GL_UNSIGNED_BYTE); in setCompressedImage()
1338 bool redefined = redefineTexture(level, internalFormat, width, height, mType); in copyImage()
1392 …bool redefined = redefineTexture(0, mImageArray[0].format, mImageArray[0].width, mImageArray[0].he… in copySubImage()
1809 redefineTexture(level, internalFormat, width); in setCompressedImage()
2076 redefineTexture(level, internalFormat, width); in setImage()
2113 bool TextureCubeMap::redefineTexture(GLint level, GLenum internalFormat, GLsizei width) in redefineTexture() function in gl::TextureCubeMap
2170 bool redefined = redefineTexture(level, internalFormat, width); in copyImage()
2259 bool redefined = redefineTexture(0, mImageArray[0][0].format, mImageArray[0][0].width); in copySubImage()
DTexture.h244 …bool redefineTexture(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum typ…
305 bool redefineTexture(GLint level, GLenum internalFormat, GLsizei width);
/external/webkit/Source/ThirdParty/ANGLE/
DChangeLog515 (gl::Texture2D::redefineTexture):
533 (gl::TextureCubeMap::redefineTexture):