Searched refs:remainingTime (Results 1 – 5 of 5) sorted by relevance
44 private int remainingTime; field in QueueUpdate46 public QueueUpdate(int position, int remainingTime) { in QueueUpdate() argument48 this.remainingTime = remainingTime; in QueueUpdate()68 return remainingTime; in getRemaingTime()77 if (remainingTime != -1) { in toXML()78 buf.append("<time>").append(remainingTime).append("</time>"); in toXML()
74 long remainingTime = getRemainingTime(elapsed); in display() local75 buffer.append(Util.timeChrono(remainingTime)); in display()77 buffer.append(Util.timeEnd(remainingTime)); in display()
999 double remainingTime = 0.1 - (currentTime() - startTime); in setActive() local1000 if (remainingTime > 0) in setActive()1001 usleep(static_cast<useconds_t>(remainingTime * 1000000.0)); in setActive()
65 stream << " | Remaining time: " << mediaObject.remainingTime(); in debugMediaObject()
119 void ResetTimer(base::TimeDelta remainingTime);