Searched refs:repeatTexInvAlpha (Results 1 – 1 of 1) sorted by relevance
374 GLint repeatTexInvAlpha = glGetUniformLocation(repeatTexInvProgram, "alpha"); in initGLResources() local381 m_handleArray[RepeatTexInv].init(repeatTexInvAlpha, repeatTexInvContrast, in initGLResources()