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Searched refs:roguelevels (Results 1 – 1 of 1) sorted by relevance

/external/quake/quake/src/WinQuake/
Dmenu.cpp2485 level_t roguelevels[] = variable
2660 … M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description); in M_GameOptions_Draw()
2661 M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name); in M_GameOptions_Draw()
2843 …Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].na… in M_GameOptions_Key()