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Searched refs:rotate (Results 1 – 25 of 274) sorted by relevance

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/external/quake/quake/src/QW/progs/
Dmodels.qc13 $flags 8 // client side rotate
21 $flags 8 // client side rotate
30 $flags 8 // client side rotate
39 $flags 8 // client side rotate
48 $flags 8 // client side rotate
56 $flags 8 // client side rotate
143 $flags 8 // client side rotate
150 $flags 8 // client side rotate
157 $flags 8 // client side rotate
164 $flags 8 // client side rotate
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/external/jmonkeyengine/engine/src/test/jme3test/input/
DTestCameraNode.java55 boolean rotate = false; field in TestCameraNode
132 if (name.equals("rotateRight") && rotate) { in onAnalog()
133 teaNode.rotate(0, 5 * tpf, 0); in onAnalog()
135 if (name.equals("rotateLeft") && rotate) { in onAnalog()
136 teaNode.rotate(0, -5 * tpf, 0); in onAnalog()
144 rotate = true; in onAction()
148 rotate = false; in onAction()
/external/llvm/include/llvm/ADT/
DHashing.h176 inline uint64_t rotate(uint64_t val, size_t shift) { in rotate() function
213 return hash_16_bytes(seed ^ a, rotate(b + len, len)) ^ b; in hash_9to16_bytes()
221 return hash_16_bytes(rotate(a - b, 43) + rotate(c ^ seed, 30) + d, in hash_17to32_bytes()
222 a + rotate(b ^ k3, 20) - c + len + seed); in hash_17to32_bytes()
228 uint64_t b = rotate(a + z, 52); in hash_33to64_bytes()
229 uint64_t c = rotate(a, 37); in hash_33to64_bytes()
231 c += rotate(a, 7); in hash_33to64_bytes()
234 uint64_t vs = b + rotate(a, 31) + c; in hash_33to64_bytes()
237 b = rotate(a + z, 52); in hash_33to64_bytes()
238 c = rotate(a, 37); in hash_33to64_bytes()
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/external/openssl/crypto/sha/asm/
Dsha1-thumb.pl54 sub rotate { subroutine
74 $code.=$inline?&rotate():"\tbl .Lrotate\n";
84 $code.=$inline?&rotate():"\tbl .Lrotate\n";
97 $code.=$inline?&rotate():"\tbl .Lrotate\n";
247 $code.=".Lrotate:\n".&rotate()."\tmov pc,lr\n" if (!$inline);
/external/eigen/demos/opengl/
DREADME3 left button: rotate around the target
5 left button + ctrl quake rotate (rotate around camera position)
/external/robolectric/src/test/java/com/xtremelabs/robolectric/shadows/
DAnimationSetTest.java33 Animation rotate = new RotateAnimation(1f, 2f); in testAnimationList() local
36 set.addAnimation(rotate); in testAnimationList()
42 assertThat(list.get(2), sameInstance(rotate)); in testAnimationList()
/external/qemu/distrib/sdl-1.2.15/src/video/wscons/
DSDL_wsconsvideo.c210 private->rotate = WSCONS_ROTATE_NONE; in WSCONS_VideoInit()
215 private->rotate = WSCONS_ROTATE_NONE; in WSCONS_VideoInit()
219 private->rotate = WSCONS_ROTATE_NONE; in WSCONS_VideoInit()
223 private->rotate = WSCONS_ROTATE_CW; in WSCONS_VideoInit()
227 private->rotate = WSCONS_ROTATE_CCW; in WSCONS_VideoInit()
231 private->rotate = WSCONS_ROTATE_UD; in WSCONS_VideoInit()
252 if (private->rotate == WSCONS_ROTATE_NONE || in WSCONS_VideoInit()
253 private->rotate == WSCONS_ROTATE_UD) { in WSCONS_VideoInit()
294 if (private->rotate == WSCONS_ROTATE_CW || in WSCONS_VideoInit()
295 private->rotate == WSCONS_ROTATE_CCW) { in WSCONS_VideoInit()
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/external/freetype/src/base/
Dftstroke.c531 FT_Angle total, angle, step, rotate, next, theta; in ft_stroke_border_arcto() local
544 rotate = ( angle_diff >= 0 ) ? FT_ANGLE_PI2 : -FT_ANGLE_PI2; in ft_stroke_border_arcto()
571 FT_Vector_From_Polar( &a2, length, angle + rotate ); in ft_stroke_border_arcto()
575 FT_Vector_From_Polar( &b2, length, next - rotate ); in ft_stroke_border_arcto()
879 FT_Angle total, rotate; in ft_stroker_arcto() local
885 rotate = FT_SIDE_TO_ROTATE( side ); in ft_stroker_arcto()
889 total = -rotate * 2; in ft_stroker_arcto()
894 stroker->angle_in + rotate, in ft_stroker_arcto()
922 FT_Angle rotate = FT_SIDE_TO_ROTATE( side ); in ft_stroker_cap() local
927 FT_Vector_From_Polar( &delta2, radius, angle + rotate ); in ft_stroker_cap()
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/external/stlport/test/unit/
Drotate_test.cpp40 rotate((int*)numbers, numbers + 3, numbers + 6); in rotate0()
53 rotate(v1.begin(), v1.begin()+1, v1.end()); in rotate1()
65 rotate(v1.begin(), v1.begin()+2, v1.end()); in rotate1()
77 rotate(v1.begin(), v1.begin()+7, v1.end()); in rotate1()
/external/eigen/test/eigen2/
Deigen2_geometry_with_eigen2_prefix.cpp175 t0.setIdentity(); t0.scale(v0).rotate(q1.toRotationMatrix()); in geometry()
176 t1.setIdentity(); t1.scale(v0).rotate(q1); in geometry()
179 t0.setIdentity(); t0.scale(v0).rotate(AngleAxisx(q1)); in geometry()
201 t4.rotate(AngleAxisx(-a3,v3)); in geometry()
255 t0.rotate(q1).scale(v0).translate(v0); in geometry()
273 t0.scale(v0).translate(v0).rotate(q1); in geometry()
291 t0.rotate(q1); in geometry()
296 t0.translate(v1).rotate(q1); in geometry()
301 t0.scale(v1).rotate(q1); in geometry()
311 t0.rotate(q1).translate(v1); in geometry()
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Deigen2_geometry.cpp173 t0.setIdentity(); t0.scale(v0).rotate(q1.toRotationMatrix()); in geometry()
174 t1.setIdentity(); t1.scale(v0).rotate(q1); in geometry()
177 t0.setIdentity(); t0.scale(v0).rotate(AngleAxisx(q1)); in geometry()
199 t4.rotate(AngleAxisx(-a3,v3)); in geometry()
253 t0.rotate(q1).scale(v0).translate(v0); in geometry()
271 t0.scale(v0).translate(v0).rotate(q1); in geometry()
289 t0.rotate(q1); in geometry()
294 t0.translate(v1).rotate(q1); in geometry()
299 t0.scale(v1).rotate(q1); in geometry()
309 t0.rotate(q1).translate(v1); in geometry()
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/external/eigen/test/
Dgeo_transformations.cpp185 t0.setIdentity(); t0.scale(v0).rotate(q1.toRotationMatrix()); in transformations()
186 t1.setIdentity(); t1.scale(v0).rotate(q1); in transformations()
189 t0.setIdentity(); t0.scale(v0).rotate(AngleAxisx(q1)); in transformations()
212 t4.rotate(AngleAxisx(-a3,v3)); in transformations()
266 t0.rotate(q1).scale(v0).translate(v0); in transformations()
306 t0.scale(v0).translate(v0).rotate(q1); in transformations()
324 t0.rotate(q1); in transformations()
329 t0.translate(v1).rotate(q1); in transformations()
334 t0.scale(v1).rotate(q1); in transformations()
344 t0.rotate(q1).translate(v1); in transformations()
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/external/webkit/Source/WebCore/platform/graphics/android/context/
DRecordingContextCanvasProxy.cpp62 bool RecordingContextCanvasProxy::rotate(SkScalar degrees) in rotate() function in WebCore::RecordingContextCanvasProxy
64 m_pgc->rotate(degrees / (180.0f / 3.14159265f)); in rotate()
/external/chromium/chrome/browser/resources/chromeos/
Dchoose_mobile_network.css32 -webkit-transform: rotate(0deg);
35 -webkit-transform: rotate(360deg);
/external/webkit/Source/WebCore/platform/graphics/cg/
DGraphicsContextPlatformPrivateCG.h67 void rotate(float) {} in rotate() function
83 void rotate(float);
/external/chromium/chrome/browser/resources/
Dnetwork_menu.css46 -webkit-transform: rotate(0deg);
49 -webkit-transform: rotate(360deg);
/external/llvm/test/Transforms/LoopSimplify/
Dmerge-exits.ll1 ; RUN: opt < %s -loop-simplify -loop-rotate -instcombine -indvars -S -verify-loop-info -verify-dom-…
6 ; into one, so that loop rotate can rotate the loop, so
/external/jmonkeyengine/engine/src/test/jme3test/model/anim/
DTestCustomAnim.java131 Quaternion rotate = new Quaternion(); in simpleUpdate() local
132 rotate.fromAngleAxis(tpf, Vector3f.UNIT_X); in simpleUpdate()
135 rotation.multLocal(rotate); in simpleUpdate()
/external/jmonkeyengine/engine/src/test/jme3test/collision/
DTestRayCasting.java77 teapot.rotate(FastMath.HALF_PI, FastMath.HALF_PI, FastMath.HALF_PI); in simpleInitApp()
91 teapot.rotate(0,tpf,0); in simpleUpdate()
/external/webkit/Source/WebCore/svg/
DSVGAnimateMotionElement.cpp105 String rotate = getAttribute(SVGNames::rotateAttr); in rotateMode() local
106 if (rotate == autoVal) in rotateMode()
108 if (rotate == autoReverse) in rotateMode()
210 transform->rotate(angle); in calculateAnimatedValue()
/external/webkit/Source/WebCore/platform/graphics/cairo/
DGraphicsContextPlatformPrivateCairo.h77 void rotate(float);
92 void rotate(float) {} in rotate() function
/external/webkit/Source/WebCore/manual-tests/
Dsvg-animated-gifs.svg6 <g transform="rotate(45,100,250)" >
13 <g transform="translate(0, 400) rotate(45,100,250)" >
/external/llvm/test/Transforms/LoopRotate/
Dalloca.ll1 ; RUN: opt < %s -loop-rotate -S | FileCheck %s
3 ; Test alloca in -loop-rotate.
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DTestPhysicsCar.java137 wheels1.rotate(0, FastMath.HALF_PI, 0); in buildPlayer()
145 wheels2.rotate(0, FastMath.HALF_PI, 0); in buildPlayer()
153 wheels3.rotate(0, FastMath.HALF_PI, 0); in buildPlayer()
161 wheels4.rotate(0, FastMath.HALF_PI, 0); in buildPlayer()
/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
DSDL_fbvideo.h87 int rotate; member
133 #define rotate (this->hidden->rotate) macro

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