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Searched refs:saveAuxData (Results 1 – 1 of 1) sorted by relevance

/external/icu4c/layout/
DIndicReordering.cpp241 le_uint32 saveAuxData = fGlyphStorage.getAuxData(i+inv_count,success); in decomposeReorderMatras() local
250 insertCharacter(piece,i+1+inv_count,saveIndex,saveAuxData); in decomposeReorderMatras()
265 le_uint32 saveAuxData; in moveCharacter() local
270 saveAuxData = fGlyphStorage.getAuxData(fromPosition,success); in moveCharacter()
289 fGlyphStorage.setAuxData(toPosition,saveAuxData,success); in moveCharacter()