Home
last modified time | relevance | path

Searched refs:saveIndex (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/animator/
DSkAnimateActive.cpp94 int saveIndex = fSaveRestore.count(); in append() local
95 SkASSERT(fSaveInterpolators.count() == saveIndex); in append()
96 saveIndex += inner; in append()
98 saveIndex -= oldCount; in append()
99 delete[] fSaveRestore[saveIndex]; in append()
100 fSaveRestore.remove(saveIndex); in append()
101 delete[] fSaveInterpolators[saveIndex]; in append()
102 fSaveInterpolators.remove(saveIndex); in append()
103 } while (saveIndex > 0); in append()
119 int saveIndex = fSaveRestore.count(); in appendSave() local
[all …]
/external/skia/legacy/src/animator/
DSkAnimateActive.cpp94 int saveIndex = fSaveRestore.count(); in append() local
95 SkASSERT(fSaveInterpolators.count() == saveIndex); in append()
96 saveIndex += inner; in append()
98 saveIndex -= oldCount; in append()
99 delete[] fSaveRestore[saveIndex]; in append()
100 fSaveRestore.remove(saveIndex); in append()
101 delete[] fSaveInterpolators[saveIndex]; in append()
102 fSaveInterpolators.remove(saveIndex); in append()
103 } while (saveIndex > 0); in append()
119 int saveIndex = fSaveRestore.count(); in appendSave() local
[all …]
/external/icu4c/layout/
DIndicReordering.cpp240 le_int32 saveIndex = fGlyphStorage.getCharIndex(i+inv_count,success); in decomposeReorderMatras() local
250 insertCharacter(piece,i+1+inv_count,saveIndex,saveAuxData); in decomposeReorderMatras()
264 le_int32 i,saveIndex; in moveCharacter() local
269 saveIndex = fGlyphStorage.getCharIndex(fromPosition,success); in moveCharacter()
288 fGlyphStorage.setCharIndex(toPosition,saveIndex,success); in moveCharacter()