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Searched refs:scrap_dirty (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/QW/client/
Dgl_draw.c116 qboolean scrap_dirty; variable
168 scrap_dirty = false; in Scrap_Upload()
206 scrap_dirty = true; in Draw_PicFromWad()
625 if (scrap_dirty) in Draw_Pic()
655 if (scrap_dirty) in Draw_AlphaPic()
689 if (scrap_dirty) in Draw_SubPic()
/external/quake/quake/src/WinQuake/
Dgl_draw.cpp428 qboolean scrap_dirty; variable
486 scrap_dirty = false; in Scrap_Upload()
539 scrap_dirty = true; in Draw_PicFromWad()
921 if (scrap_dirty) in Draw_AlphaPic()
962 if (scrap_dirty) in Draw_Pic()
2112 scrap_dirty = true; in GL_ReInit()