Searched refs:searchpath_t (Results 1 – 2 of 2) sorted by relevance
1281 } searchpath_t; typedef1283 searchpath_t *com_searchpaths;1293 searchpath_t *s; in COM_Path_f()1400 searchpath_t *search; in COM_FindFile()1545 searchpath_t *s; in COM_CloseFile()1725 searchpath_t *search; in COM_AddGameDirectory()1734 search = (searchpath_t*) Hunk_Alloc (sizeof(searchpath_t)); in COM_AddGameDirectory()1748 search = (searchpath_t*) Hunk_Alloc (sizeof(searchpath_t)); in COM_AddGameDirectory()1769 searchpath_t *search; in COM_InitFilesystem()1842 search = (searchpath_t*) Hunk_Alloc (sizeof(searchpath_t)); in COM_InitFilesystem()
1322 } searchpath_t; typedef1324 searchpath_t *com_searchpaths;1325 searchpath_t *com_base_searchpaths; // without gamedirs1368 searchpath_t *s; in COM_Path_f()1480 searchpath_t *search; in COM_FOpenFile()1715 searchpath_t *search; in COM_AddGameDirectory()1729 search = Hunk_Alloc (sizeof(searchpath_t)); in COM_AddGameDirectory()1743 search = Hunk_Alloc (sizeof(searchpath_t)); in COM_AddGameDirectory()1760 searchpath_t *search, *next; in COM_Gamedir()1805 search = Z_Malloc (sizeof(searchpath_t)); in COM_Gamedir()[all …]