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Searched refs:side2 (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/
DContextShadow.cpp144 int side2 = (step == 1) ? dmin : dmax; in blurLayerImage() local
145 int pixelCount = side1 + 1 + side2; in blurLayerImage()
147 int ofs = 1 + side2; in blurLayerImage()
156 int limit = (dim < side2 + 1) ? dim : side2 + 1; in blurLayerImage()
159 if (limit <= side2) in blurLayerImage()
160 sum += (side2 - limit + 1) * alpha2; in blurLayerImage()
DShadowBlur.cpp261 int side2 = lobes[step][rightLobe]; in blurLayerImage() local
262 int pixelCount = side1 + 1 + side2; in blurLayerImage()
264 int ofs = 1 + side2; in blurLayerImage()
274 int limit = (dim < side2 + 1) ? dim : side2 + 1; in blurLayerImage()
279 if (limit <= side2) in blurLayerImage()
280 sum += (side2 - limit + 1) * alpha2; in blurLayerImage()