Searched refs:sound_precache (Results 1 – 12 of 12) sorted by relevance
/external/quake/quake/src/WinQuake/ |
D | cl_parse.cpp | 135 S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation); in CL_ParseStartSoundPacket() 210 char sound_precache[MAX_SOUNDS][MAX_QPATH]; in CL_ParseServerInfo() local 269 memset (cl.sound_precache, 0, sizeof(cl.sound_precache)); in CL_ParseServerInfo() 280 strcpy (sound_precache[numsounds], str); in CL_ParseServerInfo() 302 cl.sound_precache[i] = S_PrecacheSound (sound_precache[i]); in CL_ParseServerInfo() 709 S_StaticSound (cl.sound_precache[sound_num], org, vol, atten); in CL_ParseStaticSound()
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D | sv_main.cpp | 140 && sv.sound_precache[sound_num] ; sound_num++) in SV_StartSound() 141 if (!strcmp(sample, sv.sound_precache[sound_num])) in SV_StartSound() 144 if ( sound_num == MAX_SOUNDS || !sv.sound_precache[sound_num] ) in SV_StartSound() 215 for (s = sv.sound_precache+1 ; *s ; s++) in SV_SendServerinfo() 1144 sv.sound_precache[0] = pr_strings; in SV_SpawnServer()
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D | server.h | 55 char *sound_precache[MAX_SOUNDS]; // NULL terminated member
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D | client.h | 211 struct sfx_s *sound_precache[MAX_SOUNDS]; member
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D | pr_cmds.cpp | 520 for (soundnum=0, check = sv.sound_precache ; *check ; check++, soundnum++) in PF_ambientsound() 1081 if (!sv.sound_precache[i]) in PF_precache_sound() 1083 sv.sound_precache[i] = s; in PF_precache_sound() 1086 if (!strcmp(sv.sound_precache[i], s)) in PF_precache_sound()
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/external/quake/quake/src/QW/server/ |
D | sv_send.c | 371 && sv.sound_precache[sound_num] ; sound_num++) in SV_StartSound() 372 if (!strcmp(sample, sv.sound_precache[sound_num])) in SV_StartSound() 375 if ( sound_num == MAX_SOUNDS || !sv.sound_precache[sound_num] ) in SV_StartSound()
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D | pr_cmds.c | 437 for (soundnum=0, check = sv.sound_precache ; *check ; check++, soundnum++) in PF_ambientsound() 906 if (!sv.sound_precache[i]) in PF_precache_sound() 908 sv.sound_precache[i] = s; in PF_precache_sound() 911 if (!strcmp(sv.sound_precache[i], s)) in PF_precache_sound()
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D | server.h | 56 char *sound_precache[MAX_SOUNDS]; // NULL terminated member
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D | sv_init.c | 349 sv.sound_precache[0] = pr_strings; in SV_SpawnServer()
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D | sv_user.c | 155 for (s = sv.sound_precache+1 + n ; in SV_Soundlist_f()
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/external/quake/quake/src/QW/client/ |
D | cl_parse.c | 287 cl.sound_precache[i] = S_PrecacheSound (cl.sound_name[i]); in Sound_NextDownload() 770 S_StaticSound (cl.sound_precache[sound_num], org, vol, atten); in CL_ParseStaticSound() 820 S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation); in CL_ParseStartSoundPacket()
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D | client.h | 274 struct sfx_s *sound_precache[MAX_SOUNDS]; member
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