Searched refs:sourceLock (Results 1 – 2 of 2) sorted by relevance
941 D3DLOCKED_RECT sourceLock = {0}; in copyNonRenderable() local943 result = surface->LockRect(&sourceLock, &sourceRect, 0); in copyNonRenderable()978 if (destLock.pBits && sourceLock.pBits) in copyNonRenderable()980 unsigned char *source = (unsigned char*)sourceLock.pBits; in copyNonRenderable()997 source += sourceLock.Pitch; in copyNonRenderable()1010 source += sourceLock.Pitch; in copyNonRenderable()1030 source += sourceLock.Pitch; in copyNonRenderable()1050 source += sourceLock.Pitch; in copyNonRenderable()1064 source += sourceLock.Pitch; in copyNonRenderable()
422 SkAutoLockPixels sourceLock(*m_referenceBitmap); in compositeOpaqueComposite() local