/external/libyuv/files/source/ |
D | planar_functions.cc | 269 int ARGBMirror(const uint8* src_argb, int src_stride_argb, in ARGBMirror() argument 272 if (!src_argb || !dst_argb || width <= 0 || height == 0) { in ARGBMirror() 278 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBMirror() 286 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) && in ARGBMirror() 294 ARGBMirrorRow(src_argb, dst_argb, width); in ARGBMirror() 295 src_argb += src_stride_argb; in ARGBMirror() 306 void (*ARGBBlendRow)(const uint8* src_argb, const uint8* src_argb1, in GetARGBBlend() 337 void (*ARGBBlendRow)(const uint8* src_argb, const uint8* src_argb1, in ARGBBlend() 351 int ARGBToI400(const uint8* src_argb, int src_stride_argb, in ARGBToI400() argument 354 if (!src_argb || !dst_y || width <= 0 || height == 0) { in ARGBToI400() [all …]
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D | row_common.cc | 142 void ARGBToRGBARow_C(const uint8* src_argb, uint8* dst_rgb, int width) { in ARGBToRGBARow_C() argument 144 uint8 b = src_argb[0]; in ARGBToRGBARow_C() 145 uint8 g = src_argb[1]; in ARGBToRGBARow_C() 146 uint8 r = src_argb[2]; in ARGBToRGBARow_C() 147 uint8 a = src_argb[3]; in ARGBToRGBARow_C() 153 src_argb += 4; in ARGBToRGBARow_C() 157 void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int width) { in ARGBToRGB24Row_C() argument 159 uint8 b = src_argb[0]; in ARGBToRGB24Row_C() 160 uint8 g = src_argb[1]; in ARGBToRGB24Row_C() 161 uint8 r = src_argb[2]; in ARGBToRGB24Row_C() [all …]
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D | format_conversion.cc | 30 static void ARGBToBayerRow_SSSE3(const uint8* src_argb, in ARGBToBayerRow_SSSE3() argument 55 static void ARGBToBayerRow_SSSE3(const uint8* src_argb, uint8* dst_bayer, 69 : "+r"(src_argb), // %0 82 static void ARGBToBayerRow_C(const uint8* src_argb, in ARGBToBayerRow_C() argument 88 dst_bayer[0] = src_argb[index0]; in ARGBToBayerRow_C() 89 dst_bayer[1] = src_argb[index1]; in ARGBToBayerRow_C() 90 src_argb += 8; in ARGBToBayerRow_C() 94 dst_bayer[0] = src_argb[index0]; in ARGBToBayerRow_C() 138 int ARGBToBayer(const uint8* src_argb, int src_stride_argb, in ARGBToBayer() argument 144 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToBayer() [all …]
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D | rotate_argb.cc | 130 int ARGBRotate(const uint8* src_argb, int src_stride_argb, in ARGBRotate() argument 134 if (!src_argb || width <= 0 || height == 0 || !dst_argb) { in ARGBRotate() 141 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBRotate() 148 return ARGBCopy(src_argb, src_stride_argb, in ARGBRotate() 152 ARGBRotate90(src_argb, src_stride_argb, in ARGBRotate() 157 ARGBRotate270(src_argb, src_stride_argb, in ARGBRotate() 162 ARGBRotate180(src_argb, src_stride_argb, in ARGBRotate()
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D | row_posix.cc | 222 void ARGBToRGBARow_SSSE3(const uint8* src_argb, uint8* dst_rgba, int pix) { in ARGBToRGBARow_SSSE3() argument 235 : "+r"(src_argb), // %0 in ARGBToRGBARow_SSSE3() 669 void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in ARGBToYRow_SSSE3() argument 694 : "+r"(src_argb), // %0 in ARGBToYRow_SSSE3() 706 void ARGBToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in ARGBToYRow_Unaligned_SSSE3() argument 731 : "+r"(src_argb), // %0 in ARGBToYRow_Unaligned_SSSE3() 2874 void ARGBAttenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBAttenuateRow_SSE2() argument 2906 : "+r"(src_argb), // %0 in ARGBAttenuateRow_SSE2() 2929 void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBAttenuateRow_SSSE3() argument 2960 : "+r"(src_argb), // %0 in ARGBAttenuateRow_SSSE3() [all …]
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D | row_neon.cc | 639 void ARGBToRGBARow_NEON(const uint8* src_argb, uint8* dst_rgba, int pix) { in ARGBToRGBARow_NEON() argument 648 : "+r"(src_argb), // %0 in ARGBToRGBARow_NEON() 658 void ARGBToRGB24Row_NEON(const uint8* src_argb, uint8* dst_rgb24, int pix) { in ARGBToRGB24Row_NEON() argument 666 : "+r"(src_argb), // %0 in ARGBToRGB24Row_NEON() 676 void ARGBToRAWRow_NEON(const uint8* src_argb, uint8* dst_raw, int pix) { in ARGBToRAWRow_NEON() argument 685 : "+r"(src_argb), // %0 in ARGBToRAWRow_NEON()
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D | convert.cc | 926 int ARGBToI420(const uint8* src_argb, int src_stride_argb, in ARGBToI420() argument 931 if (!src_argb || in ARGBToI420() 939 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToI420() 942 void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int pix); in ARGBToI420() 957 if (IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) { in ARGBToI420() 968 ARGBToUVRow(src_argb, src_stride_argb, dst_u, dst_v, width); in ARGBToI420() 969 ARGBToYRow(src_argb, dst_y, width); in ARGBToI420() 970 ARGBToYRow(src_argb + src_stride_argb, dst_y + dst_stride_y, width); in ARGBToI420() 971 src_argb += src_stride_argb * 2; in ARGBToI420() 977 ARGBToUVRow(src_argb, 0, dst_u, dst_v, width); in ARGBToI420() [all …]
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D | scale_argb.cc | 1011 int ARGBScale(const uint8* src_argb, int src_stride_argb, in ARGBScale() argument 1016 if (!src_argb || src_width <= 0 || src_height == 0 || in ARGBScale() 1023 src_argb = src_argb + (src_height - 1) * src_stride_argb; in ARGBScale() 1026 ScaleARGB(src_argb, src_stride_argb, src_width, src_height, in ARGBScale()
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D | row_win.cc | 217 void ARGBToRGBARow_SSSE3(const uint8* src_argb, uint8* dst_rgba, int pix) { in ARGBToRGBARow_SSSE3() argument 468 void ARGBToRGB24Row_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix) { in ARGBToRGB24Row_SSSE3() argument 507 void ARGBToRAWRow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix) { in ARGBToRAWRow_SSSE3() argument 546 void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix) { in ARGBToRGB565Row_SSE2() argument 585 void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix) { in ARGBToARGB1555Row_SSE2() argument 627 void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix) { in ARGBToARGB4444Row_SSE2() argument 658 void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in ARGBToYRow_SSSE3() argument 692 void ARGBToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in ARGBToYRow_Unaligned_SSSE3() argument 726 void BGRAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in BGRAToYRow_SSSE3() argument 760 void BGRAToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in BGRAToYRow_Unaligned_SSSE3() argument [all …]
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D | convert_argb.cc | 31 int ARGBCopy(const uint8* src_argb, int src_stride_argb, in ARGBCopy() argument 34 if (!src_argb || !dst_argb || in ARGBCopy() 41 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBCopy() 45 CopyPlane(src_argb, src_stride_argb, dst_argb, dst_stride_argb, in ARGBCopy()
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D | convert_from.cc | 1099 void (*ARGBToARGB1555Row)(const uint8* src_argb, uint8* dst_rgb, int pix) = in I420ToARGB1555() 1159 void (*ARGBToARGB4444Row)(const uint8* src_argb, uint8* dst_rgb, int pix) = in I420ToARGB4444()
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/external/libyuv/files/include/libyuv/ |
D | row.h | 218 void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); 219 void BGRAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); 220 void ABGRToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); 221 void RGBAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); 222 void ARGBToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); 223 void BGRAToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); 224 void ABGRToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); 225 void RGBAToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); 274 void ARGBToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); 275 void BGRAToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); [all …]
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D | planar_functions.h | 74 int ARGBMirror(const uint8* src_argb, int src_stride_argb, 104 int ARGBToRGB24(const uint8* src_argb, int src_stride_argb, 110 int ARGBToRAW(const uint8* src_argb, int src_stride_argb, 116 int ARGBToRGB565(const uint8* src_argb, int src_stride_argb, 122 int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb, 128 int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb, 134 int ARGBToI400(const uint8* src_argb, int src_stride_argb, 186 int ARGBGrayTo(const uint8* src_argb, int src_stride_argb, 228 int ARGBCopy(const uint8* src_argb, int src_stride_argb, 265 int ARGBAttenuate(const uint8* src_argb, int src_stride_argb, [all …]
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D | format_conversion.h | 135 int ARGBToBayerBGGR(const uint8* src_argb, int src_stride_argb, 140 int ARGBToBayerGBRG(const uint8* src_argb, int src_stride_argb, 145 int ARGBToBayerGRBG(const uint8* src_argb, int src_stride_argb, 150 int ARGBToBayerRGGB(const uint8* src_argb, int src_stride_argb, 158 int ARGBToBayer(const uint8* src_argb, int src_stride_argb,
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D | rotate_argb.h | 24 int ARGBRotate(const uint8* src_argb, int src_stride_argb,
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D | scale_argb.h | 23 int ARGBScale(const uint8* src_argb, int src_stride_argb,
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D | convert_argb.h | 36 int ARGBCopy(const uint8* src_argb, int src_stride_argb,
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/external/libyuv/files/unit_test/ |
D | rotate_argb_test.cc | 27 align_buffer_16(src_argb, src_argb_plane_size) in ARGBTestRotate() 28 memset(src_argb, 1, src_argb_plane_size); in ARGBTestRotate() 38 src_argb[(i * src_stride_argb) + j] = (random() & 0xff); in ARGBTestRotate() 49 ARGBRotate(src_argb + (src_stride_argb * b) + b * 4, src_stride_argb, in ARGBTestRotate() 53 ARGBRotate(src_argb + (src_stride_argb * b) + b * 4, src_stride_argb, in ARGBTestRotate() 60 ARGBRotate(src_argb + (src_stride_argb * b) + b * 4, src_stride_argb, in ARGBTestRotate() 69 ARGBRotate(src_argb + (src_stride_argb * b) + b * 4, src_stride_argb, in ARGBTestRotate() 95 free_aligned_buffer_16(src_argb) in ARGBTestRotate()
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D | scale_argb_test.cc | 27 align_buffer_16(src_argb, src_argb_plane_size) in ARGBTestFilter() 28 memset(src_argb, 1, src_argb_plane_size); in ARGBTestFilter() 38 src_argb[(i * src_stride_argb) + j] = (random() & 0xff); in ARGBTestFilter() 49 ARGBScale(src_argb + (src_stride_argb * b) + b * 4, src_stride_argb, in ARGBTestFilter() 54 ARGBScale(src_argb + (src_stride_argb * b) + b * 4, src_stride_argb, in ARGBTestFilter() 62 ARGBScale(src_argb + (src_stride_argb * b) + b * 4, src_stride_argb, in ARGBTestFilter() 72 ARGBScale(src_argb + (src_stride_argb * b) + b * 4, src_stride_argb, in ARGBTestFilter() 100 free_aligned_buffer_16(src_argb) in ARGBTestFilter()
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D | planar_test.cc | 173 align_buffer_16(src_argb, kStride * kHeight); \ 183 src_argb[(i * kStride) + j] = (random() & 0xff); \ 185 FMT_A##To##FMT_PLANAR(src_argb, kStride, \ 192 FMT_A##To##FMT_PLANAR(src_argb, kStride, \ 238 free_aligned_buffer_16(src_argb) \ 273 align_buffer_16(src_argb, (kWidth * BPP_A) * kHeight); \ 278 src_argb[i] = (random() & 0xff); \ 281 FMT_A##To##FMT_B(src_argb, kWidth * STRIDE_A, \ 286 FMT_A##To##FMT_B(src_argb, kWidth * STRIDE_A, \ 300 free_aligned_buffer_16(src_argb) \ [all …]
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/external/libvpx/libvpx/third_party/libyuv/source/ |
D | row.h | 81 void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); 82 void BGRAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); 83 void ABGRToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); 95 void RGB24ToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); 96 void RAWToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); 110 void ARGBToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); 111 void BGRAToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); 112 void ABGRToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); 113 void RGB24ToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); 114 void RAWToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
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