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Searched refs:startJoin (Results 1 – 1 of 1) sorted by relevance

/external/quake/quake/src/WinQuake/
Dmenu.cpp1792 const char *startJoin; in M_SerialConfig_Draw() local
1801 startJoin = "New Game"; in M_SerialConfig_Draw()
1803 startJoin = "Join Game"; in M_SerialConfig_Draw()
1808 M_Print (basex, 32, va ("%s - %s", startJoin, directModem)); in M_SerialConfig_Draw()
2231 const char *startJoin; in M_LanConfig_Draw() local
2240 startJoin = "New Game"; in M_LanConfig_Draw()
2242 startJoin = "Join Game"; in M_LanConfig_Draw()
2247 M_Print (basex, 32, va ("%s - %s", startJoin, protocol)); in M_LanConfig_Draw()