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Searched refs:targetVelocity (Results 1 – 8 of 8) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DOrbitalMagnetComponent.java84 final Vector2 targetVelocity = target.getVelocity(); in applyMagnetism() local
89 targetVelocity.subtract(mVelocity); in applyMagnetism()
91 mDelta.add(targetVelocity); in applyMagnetism()
117 final float speed = targetVelocity.length(); in applyMagnetism()
118 targetVelocity.add(mVelocity); in applyMagnetism()
119 if (targetVelocity.length2() > (speed * speed)) { in applyMagnetism()
120 targetVelocity.normalize(); in applyMagnetism()
121 targetVelocity.multiply(speed); in applyMagnetism()
DInterpolator.java92 private boolean passedTarget(float oldVelocity, float newVelocity, float targetVelocity) { in passedTarget() argument
95 if (oldVelocity < targetVelocity && newVelocity > targetVelocity) { in passedTarget()
97 } else if (oldVelocity > targetVelocity && newVelocity < targetVelocity) { in passedTarget()
DGameObject.java180 public final void setTargetVelocity(Vector2 targetVelocity) { in setTargetVelocity() argument
181 mTargetVelocity.set(targetVelocity); in setTargetVelocity()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/joints/motors/
DRotationalLimitMotor.java67 return motor.targetVelocity; in getTargetVelocity()
70 public void setTargetVelocity(float targetVelocity) { in setTargetVelocity() argument
71 motor.targetVelocity = targetVelocity; in setTargetVelocity()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/joints/
DHingeJoint.java76 public void enableMotor(boolean enable, float targetVelocity, float maxMotorImpulse) { in enableMotor() argument
77 enableMotor(objectId, enable, targetVelocity, maxMotorImpulse); in enableMotor()
80 …private native void enableMotor(long objectId, boolean enable, float targetVelocity, float maxMoto… in enableMotor() argument
175 float targetVelocity = capsule.readFloat("targetVelocity", 0.0f); in read() local
179 enableMotor(enableAngularMotor, targetVelocity, maxMotorImpulse); in read()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/joints/motors/
DRotationalLimitMotor.java80 public void setTargetVelocity(float targetVelocity) { in setTargetVelocity() argument
81 setTargetVelocity(motorId, targetVelocity); in setTargetVelocity()
84 private native void setTargetVelocity(long motorId, float targetVelocity); in setTargetVelocity() argument
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/joints/
DHingeJoint.java76 public void enableMotor(boolean enable, float targetVelocity, float maxMotorImpulse) { in enableMotor() argument
77 ((HingeConstraint) constraint).enableAngularMotor(enable, targetVelocity, maxMotorImpulse); in enableMotor()
143 float targetVelocity=capsule.readFloat("targetVelocity", 0.0f); in read() local
147 enableMotor(enableAngularMotor, targetVelocity, maxMotorImpulse); in read()
/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_joints_HingeJoint.cpp49 …(JNIEnv * env, jobject object, jlong jointId, jboolean enable, jfloat targetVelocity, jfloat maxMo… in Java_com_jme3_bullet_joints_HingeJoint_enableMotor() argument
56 joint->enableAngularMotor(enable, targetVelocity, maxMotorImpulse); in Java_com_jme3_bullet_joints_HingeJoint_enableMotor()