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Searched refs:texId (Results 1 – 4 of 4) sorted by relevance

/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglGL1Renderer.java708 int texId = img.getId(); in updateTexImageData() local
709 if (texId == -1) { in updateTexImageData()
712 texId = ib1.get(0); in updateTexImageData()
713 img.setId(texId); in updateTexImageData()
727 glBindTexture(target, texId); in updateTexImageData()
797 int texId = image.getId(); in setTexture() local
798 assert texId != -1; in setTexture()
818 glBindTexture(type, texId); in setTexture()
838 int texId = image.getId(); in deleteImage() local
839 if (texId != -1) { in deleteImage()
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DLwjglRenderer.java1778 int texId = img.getId(); in updateTexImageData() local
1779 if (texId == -1) { in updateTexImageData()
1782 texId = intBuf1.get(0); in updateTexImageData()
1783 img.setId(texId); in updateTexImageData()
1796 glBindTexture(target, texId); in updateTexImageData()
1890 int texId = image.getId(); in setTexture() local
1891 assert texId != -1; in setTexture()
1909 glBindTexture(type, texId); in setTexture()
1936 int texId = image.getId(); in deleteImage() local
1937 if (texId != -1) { in deleteImage()
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java1859 int texId = img.getId(); in updateTexImageData() local
1860 if (texId == -1) { in updateTexImageData()
1867 texId = intBuf1.get(0); in updateTexImageData()
1868 img.setId(texId); in updateTexImageData()
1887 logger.info("GLES20.glBindTexture(" + target + ", " + texId + ")"); in updateTexImageData()
1890 GLES20.glBindTexture(target, texId); in updateTexImageData()
1959 int texId = image.getId(); in setTexture() local
1960 assert texId != -1; in setTexture()
1962 if (texId == -1) { in setTexture()
1987 logger.info("GLES20.glBindTexture(" + type + ", " + texId + ")"); in setTexture()
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/external/jmonkeyengine/engine/src/core/com/jme3/material/
DMaterial.java174 int texId = -1; in getSortId() local
180 if (texId == -1) { in getSortId()
181 texId = 0; in getSortId()
183 texId += tex.getTextureValue().getImage().getId() % 0xff; in getSortId()
187 sortingId = texId + t.getShader().getId() * 1000; in getSortId()