Searched refs:texOESFillPortion (Results 1 – 1 of 1) sorted by relevance
392 GLint texOESFillPortion = glGetUniformLocation(texOESProgram, "fillPortion"); in initGLResources() local394 texOESProjMtx, -1, texOESTexSampler, -1, texOESFillPortion, -1); in initGLResources()