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Searched refs:texOESInvAlpha (Results 1 – 1 of 1) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DShaderProgram.cpp397 GLint texOESInvAlpha = glGetUniformLocation(texOESInvProgram, "alpha"); in initGLResources() local
403 m_handleArray[TexOESInv].init(texOESInvAlpha, texOESInvContrast, in initGLResources()