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Searched refs:toPercent (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/svg/
DSVGAnimationElement.cpp412 float toPercent = m_keyTimes[index + 1]; in calculatePercentFromKeyPoints() local
419 float keyPointPercent = percent == 1 ? 1 : (percent - fromPercent) / (toPercent - fromPercent); in calculatePercentFromKeyPoints()
464 float toPercent; in currentValuesForValuesAnimation() local
467 toPercent = m_keyTimes[index + 1]; in currentValuesForValuesAnimation()
471 toPercent = static_cast<float>(index + 1) / (valuesCount - 1); in currentValuesForValuesAnimation()
478 ASSERT(toPercent > fromPercent); in currentValuesForValuesAnimation()
479 effectivePercent = percent == 1 ? 1 : (percent - fromPercent) / (toPercent - fromPercent); in currentValuesForValuesAnimation()
/external/webkit/Source/WebCore/platform/
DLength.h192 float toPercent = isZero() ? 0 : percent(); in blend() local
193 return Length(fromPercent + (toPercent - fromPercent) * progress, Percent); in blend()