Searched refs:twiceRadius (Results 1 – 1 of 1) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/ |
D | ShadowBlur.cpp | 421 static void computeSliceSizesFromRadii(int twiceRadius, const RoundedIntRect::Radii& radii, int& le… in computeSliceSizesFromRadii() argument 423 leftSlice = twiceRadius + max(radii.topLeft().width(), radii.bottomLeft().width()); in computeSliceSizesFromRadii() 424 rightSlice = twiceRadius + max(radii.topRight().width(), radii.bottomRight().width()); in computeSliceSizesFromRadii() 426 topSlice = twiceRadius + max(radii.topLeft().height(), radii.topRight().height()); in computeSliceSizesFromRadii() 427 bottomSlice = twiceRadius + max(radii.bottomLeft().height(), radii.bottomRight().height()); in computeSliceSizesFromRadii() 613 const float twiceRadius = roundedRadius * 2; in drawInsetShadowWithTiling() local 621 …oundedRadius, roundedRadius, templateSize.width() - twiceRadius, templateSize.height() - twiceRadi… in drawInsetShadowWithTiling() 679 const float twiceRadius = roundedRadius * 2; in drawRectShadowWithTiling() local 685 …oundedRadius, roundedRadius, templateSize.width() - twiceRadius, templateSize.height() - twiceRadi… in drawRectShadowWithTiling() 722 const float twiceRadius = roundedRadius * 2; in drawLayerPieces() local [all …]
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