Home
last modified time | relevance | path

Searched refs:twiceRadius (Results 1 – 1 of 1) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/
DShadowBlur.cpp421 static void computeSliceSizesFromRadii(int twiceRadius, const RoundedIntRect::Radii& radii, int& le… in computeSliceSizesFromRadii() argument
423 leftSlice = twiceRadius + max(radii.topLeft().width(), radii.bottomLeft().width()); in computeSliceSizesFromRadii()
424 rightSlice = twiceRadius + max(radii.topRight().width(), radii.bottomRight().width()); in computeSliceSizesFromRadii()
426 topSlice = twiceRadius + max(radii.topLeft().height(), radii.topRight().height()); in computeSliceSizesFromRadii()
427 bottomSlice = twiceRadius + max(radii.bottomLeft().height(), radii.bottomRight().height()); in computeSliceSizesFromRadii()
613 const float twiceRadius = roundedRadius * 2; in drawInsetShadowWithTiling() local
621 …oundedRadius, roundedRadius, templateSize.width() - twiceRadius, templateSize.height() - twiceRadi… in drawInsetShadowWithTiling()
679 const float twiceRadius = roundedRadius * 2; in drawRectShadowWithTiling() local
685 …oundedRadius, roundedRadius, templateSize.width() - twiceRadius, templateSize.height() - twiceRadi… in drawRectShadowWithTiling()
722 const float twiceRadius = roundedRadius * 2; in drawLayerPieces() local
[all …]