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Searched refs:uniName (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLEffectMatrix.cpp43 const char* uniName; in emitCode() local
52 uniName = "StageTranslate"; in emitCode()
57 uniName = "StageMatrix"; in emitCode()
62 uniName = "StageMatrix"; in emitCode()
70 suffixedUniName.append(uniName); in emitCode()
72 uniName = suffixedUniName.c_str(); in emitCode()
77 uniName, in emitCode()
78 &uniName); in emitCode()
100 builder->fVSCode.appendf("\t%s = %s + %s;\n", vsVaryingName, uniName, vertexCoords); in emitCode()
106 vsVaryingName, uniName, vertexCoords); in emitCode()
[all …]
DGrGLShaderBuilder.cpp188 SkString* uniName = uni.fVariable.accessName(); in addUniformArray() local
190 uniName->printf("u%s", name); in addUniformArray()
192 uniName->printf("u%s%d", name, fCurrentStageIdx); in addUniformArray()
/external/qemu/distrib/sdl-1.2.15/src/cdrom/macosx/
DCDPlayer.c147 const UniChar uniName[] = { '.','T','O','C','.','p','l','i','s','t' }; in ReadTOCData() local
160 fsRefPB.nameLength = sizeof (uniName) / sizeof (uniName[0]); in ReadTOCData()
161 fsRefPB.name = uniName; in ReadTOCData()