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Searched refs:useDoubleBuffering (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DTilesManager.h131 void setUseDoubleBuffering(bool useDoubleBuffering) in setUseDoubleBuffering() argument
133 m_useDoubleBuffering = useDoubleBuffering; in setUseDoubleBuffering()
135 bool useDoubleBuffering() { return m_useDoubleBuffering; } in useDoubleBuffering() function
DSurfaceCollectionManager.cpp159 if (!TilesManager::instance()->useDoubleBuffering()) { in updateWithSurfaceCollection()
181 return m_drawingCollection && TilesManager::instance()->useDoubleBuffering(); in updateWithSurfaceCollection()
258 if (!TilesManager::instance()->useDoubleBuffering() || m_paintingCollection->isReady()) { in drawGL()