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Searched refs:useLowQualityScaling (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/rendering/
DRenderImage.cpp396 bool useLowQualityScaling = shouldPaintAtLowQuality(context, image, image, rect.size()); in paintIntoRect() local
397 …dth(), rect.height()).get(), style()->colorSpace(), rect, compositeOperator, useLowQualityScaling); in paintIntoRect()
DRenderBoxModelObject.cpp766 … bool useLowQualityScaling = shouldPaintAtLowQuality(context, image.get(), bgLayer, tileSize); in paintFillLayerExtended() local
767 …(image.get(), style()->colorSpace(), destRect, phase, tileSize, compositeOp, useLowQualityScaling); in paintFillLayerExtended()