Searched refs:useSubpixel (Results 1 – 5 of 5) sorted by relevance
48 useSubpixel(0) { } in FontRenderStyle()57 && useSubpixel == a.useSubpixel;69 char useSubpixel; // use subpixel antialias member
180 …paint->setLCDRenderText(m_style.useSubpixel == FontRenderStyle::NoPreference ? isSkiaSubpixelGlyph… in setupPaint()250 m_style.useSubpixel = FontRenderStyle::NoPreference; in querySystemForRenderStyle()
47 out->useSubpixel = useSubpixel; in toFontRenderStyle()57 useSubpixel = 2; in setDefaults()
178 out->useSubpixel = 0; in renderStyleForStrike()184 out->useSubpixel = 1; in renderStyleForStrike()188 out->useSubpixel = 2; in renderStyleForStrike()
50 char useSubpixel; // use subpixel antialias member