Searched refs:varyingType (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLEffectMatrix.cpp | 42 GrSLType varyingType; in emitCode() local 48 varyingType = kVec2f_GrSLType; in emitCode() 53 varyingType = kVec2f_GrSLType; in emitCode() 58 varyingType = kVec2f_GrSLType; in emitCode() 63 varyingType = kVec3f_GrSLType; in emitCode() 90 builder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName); in emitCode() 95 GrAssert(kVec2f_GrSLType == varyingType); in emitCode() 99 GrAssert(kVec2f_GrSLType == varyingType); in emitCode() 103 GrAssert(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType); in emitCode() 104 if (kVec2f_GrSLType == varyingType) { in emitCode() [all …]
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D | GrGLShaderBuilder.cpp | 106 GrSLType varyingType) const { in appendTextureLookup() 111 sample_function_name(varyingType), in appendTextureLookup() 122 GrSLType varyingType) const { in appendTextureLookupAndModulate() 125 this->appendTextureLookup(&lookup, sampler, coordName, varyingType); in appendTextureLookupAndModulate()
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
D | Shader.cpp | 243 char varyingType[256]; in parseVaryings() local 246 int matches = sscanf(input, "static %255s %255s", varyingType, varyingName); in parseVaryings() 262 varyings.push_back(Varying(parseType(varyingType), varyingName, size, array != NULL)); in parseVaryings()
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