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Searched refs:viewangles (Results 1 – 25 of 41) sorted by relevance

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/external/quake/quake/src/WinQuake/
Din_dos.cpp35 vec3_t viewangles; member
124 cl.viewangles[PITCH] = 0; in Force_CenterView_f()
308 cl.viewangles[YAW] -= m_yaw.value * mouse_x; in IN_MouseMove()
315 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove()
316 if (cl.viewangles[PITCH] > 80) in IN_MouseMove()
317 cl.viewangles[PITCH] = 80; in IN_MouseMove()
318 if (cl.viewangles[PITCH] < -70) in IN_MouseMove()
319 cl.viewangles[PITCH] = -70; in IN_MouseMove()
363 cl.viewangles[YAW] += aspeed*cl_yawspeed.value; in IN_JoyMove()
365 cl.viewangles[YAW] -= aspeed*cl_yawspeed.value; in IN_JoyMove()
[all …]
Dcl_input.cpp255 cl.viewangles[YAW] -= speed*cl_yawspeed.value*CL_KeyState (&in_right); in CL_AdjustAngles()
256 cl.viewangles[YAW] += speed*cl_yawspeed.value*CL_KeyState (&in_left); in CL_AdjustAngles()
257 cl.viewangles[YAW] = anglemod(cl.viewangles[YAW]); in CL_AdjustAngles()
262 cl.viewangles[PITCH] -= speed*cl_pitchspeed.value * CL_KeyState (&in_forward); in CL_AdjustAngles()
263 cl.viewangles[PITCH] += speed*cl_pitchspeed.value * CL_KeyState (&in_back); in CL_AdjustAngles()
269 cl.viewangles[PITCH] -= speed*cl_pitchspeed.value * up; in CL_AdjustAngles()
270 cl.viewangles[PITCH] += speed*cl_pitchspeed.value * down; in CL_AdjustAngles()
275 if (cl.viewangles[PITCH] > 80) in CL_AdjustAngles()
276 cl.viewangles[PITCH] = 80; in CL_AdjustAngles()
277 if (cl.viewangles[PITCH] < -70) in CL_AdjustAngles()
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Dview.cpp208 delta = cl.idealpitch - cl.viewangles[PITCH]; in V_DriftPitch()
228 cl.viewangles[PITCH] += move; in V_DriftPitch()
237 cl.viewangles[PITCH] -= move; in V_DriftPitch()
711 yaw = r_refdef.viewangles[YAW]; in CalcGunAngle()
712 pitch = -r_refdef.viewangles[PITCH]; in CalcGunAngle()
714 yaw = angledelta(yaw - r_refdef.viewangles[YAW]) * 0.4; in CalcGunAngle()
719 pitch = angledelta(-pitch - r_refdef.viewangles[PITCH]) * 0.4; in CalcGunAngle()
750 cl.viewent.angles[YAW] = r_refdef.viewangles[YAW] + yaw; in CalcGunAngle()
751 cl.viewent.angles[PITCH] = - (r_refdef.viewangles[PITCH] + pitch); in CalcGunAngle()
795 …r_refdef.viewangles[ROLL] += v_idlescale.value * sin(cl.time*v_iroll_cycle.value) * v_iroll_level.… in V_AddIdle()
[all …]
Din_win.cpp165 cl.viewangles[PITCH] = 0; in Force_CenterView_f()
704 cl.viewangles[YAW] -= m_yaw.value * mouse_x; in IN_MouseMove()
711 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove()
712 if (cl.viewangles[PITCH] > 80) in IN_MouseMove()
713 cl.viewangles[PITCH] = 80; in IN_MouseMove()
714 if (cl.viewangles[PITCH] < -70) in IN_MouseMove()
715 cl.viewangles[PITCH] = -70; in IN_MouseMove()
1139 … cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; in IN_JoyMove()
1143 … cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; in IN_JoyMove()
1190 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value; in IN_JoyMove()
[all …]
Din_sun.cpp231 cl.viewangles[YAW] -= m_yaw.value * dx; in IN_Move()
237 cl.viewangles[PITCH] += m_pitch.value * dy; in IN_Move()
238 if (cl.viewangles[PITCH] > 80) cl.viewangles[PITCH] = 80; in IN_Move()
239 if (cl.viewangles[PITCH] < -70) cl.viewangles[PITCH] = -70; in IN_Move()
Dgl_rmisc.cpp129 r_refdef.viewangles[0] = 0; in R_Envmap_f()
130 r_refdef.viewangles[1] = 0; in R_Envmap_f()
131 r_refdef.viewangles[2] = 0; in R_Envmap_f()
137 r_refdef.viewangles[1] = 90; in R_Envmap_f()
143 r_refdef.viewangles[1] = 180; in R_Envmap_f()
149 r_refdef.viewangles[1] = 270; in R_Envmap_f()
155 r_refdef.viewangles[0] = -90; in R_Envmap_f()
156 r_refdef.viewangles[1] = 0; in R_Envmap_f()
162 r_refdef.viewangles[0] = 90; in R_Envmap_f()
163 r_refdef.viewangles[1] = 0; in R_Envmap_f()
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Dr_misc.cpp76 startangle = r_refdef.viewangles[1]; in R_TimeRefresh_f()
81 r_refdef.viewangles[1] = i/128.0*360.0; in R_TimeRefresh_f()
100 r_refdef.viewangles[1] = startangle; in R_TimeRefresh_f()
423 r_refdef.viewangles[0]= 0; in R_SetupFrame()
424 r_refdef.viewangles[1]= 46.763641357; in R_SetupFrame()
425 r_refdef.viewangles[2]= 0; in R_SetupFrame()
432 AngleVectors (r_refdef.viewangles, vpn, vright, vup); in R_SetupFrame()
Dgl_vidandroid.cpp701 cl.viewangles[PITCH] = 0; in Force_CenterView_f()
766 cl.viewangles[YAW] -= m_yaw.value * mouse_x; in IN_MouseMove()
773 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove()
774 if (cl.viewangles[PITCH] > 80) in IN_MouseMove()
775 cl.viewangles[PITCH] = 80; in IN_MouseMove()
776 if (cl.viewangles[PITCH] < -70) in IN_MouseMove()
777 cl.viewangles[PITCH] = -70; in IN_MouseMove()
Dchase.cpp69 AngleVectors (cl.viewangles, forward, right, up); in Chase_Update()
87 r_refdef.viewangles[PITCH] = -atan(stop[2] / dist) / M_PI * 180; in Chase_Update()
Dgl_vidlinux.cpp707 cl.viewangles[PITCH] = 0; in Force_CenterView_f()
839 cl.viewangles[YAW] -= m_yaw.value * mouse_x; in IN_MouseMove()
846 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove()
847 if (cl.viewangles[PITCH] > 80) in IN_MouseMove()
848 cl.viewangles[PITCH] = 80; in IN_MouseMove()
849 if (cl.viewangles[PITCH] < -70) in IN_MouseMove()
850 cl.viewangles[PITCH] = -70; in IN_MouseMove()
Dvid_svgalib.cpp819 cl.viewangles[PITCH] = 0; in Force_CenterView_f()
954 cl.viewangles[YAW] -= m_yaw.value * mouse_x; in IN_MouseMove()
961 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove()
962 if (cl.viewangles[PITCH] > 80) in IN_MouseMove()
963 cl.viewangles[PITCH] = 80; in IN_MouseMove()
964 if (cl.viewangles[PITCH] < -70) in IN_MouseMove()
965 cl.viewangles[PITCH] = -70; in IN_MouseMove()
Dgl_rmain.cpp990 AngleVectors (r_refdef.viewangles, vpn, vright, vup); in R_SetupFrame()
1227 rotateM(mv, -r_refdef.viewangles[2], 1, 0, 0); in R_SetupGL()
1228 rotateM(mv, -r_refdef.viewangles[0], 0, 1, 0); in R_SetupGL()
1229 rotateM(mv, -r_refdef.viewangles[1], 0, 0, 1); in R_SetupGL()
1241 glRotatef (-r_refdef.viewangles[2], 1, 0, 0); in R_SetupGL()
1242 glRotatef (-r_refdef.viewangles[0], 0, 1, 0); in R_SetupGL()
1243 glRotatef (-r_refdef.viewangles[1], 0, 0, 1); in R_SetupGL()
1413 r_refdef.viewangles[0] = -asin (vpn[2])/M_PI*180; in R_Mirror()
1414 r_refdef.viewangles[1] = atan2 (vpn[1], vpn[0])/M_PI*180; in R_Mirror()
1415 r_refdef.viewangles[2] = -r_refdef.viewangles[2]; in R_Mirror()
Dgl_vidlinuxglx.cpp917 cl.viewangles[PITCH] = 0; in Force_CenterView_f()
969 cl.viewangles[YAW] -= m_yaw.value * mx; in IN_MouseMove()
976 cl.viewangles[PITCH] += m_pitch.value * my; in IN_MouseMove()
977 if (cl.viewangles[PITCH] > 80) in IN_MouseMove()
978 cl.viewangles[PITCH] = 80; in IN_MouseMove()
979 if (cl.viewangles[PITCH] < -70) in IN_MouseMove()
980 cl.viewangles[PITCH] = -70; in IN_MouseMove()
/external/quake/quake/src/QW/client/
Dcl_input.c247 cl.viewangles[YAW] -= speed*cl_yawspeed.value*CL_KeyState (&in_right); in CL_AdjustAngles()
248 cl.viewangles[YAW] += speed*cl_yawspeed.value*CL_KeyState (&in_left); in CL_AdjustAngles()
249 cl.viewangles[YAW] = anglemod(cl.viewangles[YAW]); in CL_AdjustAngles()
254 cl.viewangles[PITCH] -= speed*cl_pitchspeed.value * CL_KeyState (&in_forward); in CL_AdjustAngles()
255 cl.viewangles[PITCH] += speed*cl_pitchspeed.value * CL_KeyState (&in_back); in CL_AdjustAngles()
261 cl.viewangles[PITCH] -= speed*cl_pitchspeed.value * up; in CL_AdjustAngles()
262 cl.viewangles[PITCH] += speed*cl_pitchspeed.value * down; in CL_AdjustAngles()
267 if (cl.viewangles[PITCH] > 80) in CL_AdjustAngles()
268 cl.viewangles[PITCH] = 80; in CL_AdjustAngles()
269 if (cl.viewangles[PITCH] < -70) in CL_AdjustAngles()
[all …]
Din_win.c164 cl.viewangles[PITCH] = 0; in Force_CenterView_f()
700 cl.viewangles[YAW] -= m_yaw.value * mouse_x; in IN_MouseMove()
707 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove()
708 if (cl.viewangles[PITCH] > 80) in IN_MouseMove()
709 cl.viewangles[PITCH] = 80; in IN_MouseMove()
710 if (cl.viewangles[PITCH] < -70) in IN_MouseMove()
711 cl.viewangles[PITCH] = -70; in IN_MouseMove()
1132 … cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; in IN_JoyMove()
1136 … cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; in IN_JoyMove()
1183 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value; in IN_JoyMove()
[all …]
Dgl_rmisc.c122 r_refdef.viewangles[0] = 0; in R_Envmap_f()
123 r_refdef.viewangles[1] = 0; in R_Envmap_f()
124 r_refdef.viewangles[2] = 0; in R_Envmap_f()
130 r_refdef.viewangles[1] = 90; in R_Envmap_f()
136 r_refdef.viewangles[1] = 180; in R_Envmap_f()
142 r_refdef.viewangles[1] = 270; in R_Envmap_f()
148 r_refdef.viewangles[0] = -90; in R_Envmap_f()
149 r_refdef.viewangles[1] = 0; in R_Envmap_f()
155 r_refdef.viewangles[0] = 90; in R_Envmap_f()
156 r_refdef.viewangles[1] = 0; in R_Envmap_f()
[all …]
Dview.c214 delta = 0 - cl.viewangles[PITCH]; in V_DriftPitch()
234 cl.viewangles[PITCH] += move; in V_DriftPitch()
243 cl.viewangles[PITCH] -= move; in V_DriftPitch()
728 yaw = r_refdef.viewangles[YAW]; in CalcGunAngle()
729 pitch = -r_refdef.viewangles[PITCH]; in CalcGunAngle()
731 yaw = angledelta(yaw - r_refdef.viewangles[YAW]) * 0.4; in CalcGunAngle()
736 pitch = angledelta(-pitch - r_refdef.viewangles[PITCH]) * 0.4; in CalcGunAngle()
767 cl.viewent.angles[YAW] = r_refdef.viewangles[YAW] + yaw; in CalcGunAngle()
768 cl.viewent.angles[PITCH] = - (r_refdef.viewangles[PITCH] + pitch); in CalcGunAngle()
804 …r_refdef.viewangles[ROLL] += v_idlescale.value * sin(cl.time*v_iroll_cycle.value) * v_iroll_level.… in V_AddIdle()
[all …]
Dcl_cam.c207 VectorCopy(player->viewangles, vec); in InitFlyby()
360 VectorCopy(player->viewangles, cl.viewangles); in Cam_Track()
389 vectoangles(vec, cl.viewangles); in Cam_Track()
390 cl.viewangles[0] = -cl.viewangles[0]; in Cam_Track()
460 VectorCopy(cam_viewangles, cl.viewangles);
461 VectorCopy(cl.viewangles, cl.simangles);
495 VectorCopy(cam_viewangles, cl.viewangles); in Cam_FinishMove()
507 VectorCopy(cl.viewangles, cmd->angles); in Cam_FinishMove()
Dr_misc.c77 startangle = r_refdef.viewangles[1]; in R_TimeRefresh_f()
82 r_refdef.viewangles[1] = i/128.0*360.0; in R_TimeRefresh_f()
101 r_refdef.viewangles[1] = startangle; in R_TimeRefresh_f()
496 r_refdef.viewangles[0]= 0; in R_SetupFrame()
497 r_refdef.viewangles[1]= 46.763641357; in R_SetupFrame()
498 r_refdef.viewangles[2]= 0; in R_SetupFrame()
505 AngleVectors (r_refdef.viewangles, vpn, vright, vup); in R_SetupFrame()
Dgl_vidlinux.c655 cl.viewangles[PITCH] = 0; in Force_CenterView_f()
787 cl.viewangles[YAW] -= m_yaw.value * mouse_x; in IN_MouseMove()
794 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove()
795 if (cl.viewangles[PITCH] > 80) in IN_MouseMove()
796 cl.viewangles[PITCH] = 80; in IN_MouseMove()
797 if (cl.viewangles[PITCH] < -70) in IN_MouseMove()
798 cl.viewangles[PITCH] = -70; in IN_MouseMove()
Dgl_vidlinuxglx.c716 cl.viewangles[PITCH] = 0; in Force_CenterView_f()
758 cl.viewangles[YAW] -= m_yaw.value * mouse_x; in IN_MouseMove()
765 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove()
766 if (cl.viewangles[PITCH] > 80) in IN_MouseMove()
767 cl.viewangles[PITCH] = 80; in IN_MouseMove()
768 if (cl.viewangles[PITCH] < -70) in IN_MouseMove()
769 cl.viewangles[PITCH] = -70; in IN_MouseMove()
Dgl_vidlinux_svga.c693 cl.viewangles[PITCH] = 0; in Force_CenterView_f()
825 cl.viewangles[YAW] -= m_yaw.value * mouse_x; in IN_MouseMove()
832 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove()
833 if (cl.viewangles[PITCH] > 80) in IN_MouseMove()
834 cl.viewangles[PITCH] = 80; in IN_MouseMove()
835 if (cl.viewangles[PITCH] < -70) in IN_MouseMove()
836 cl.viewangles[PITCH] = -70; in IN_MouseMove()
Dgl_vidlinux_x11.c786 cl.viewangles[PITCH] = 0; in Force_CenterView_f()
848 cl.viewangles[YAW] -= m_yaw.value * mouse_x; in IN_Move()
853 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_Move()
854 if (cl.viewangles[PITCH] > 80) in IN_Move()
855 cl.viewangles[PITCH] = 80; in IN_Move()
856 if (cl.viewangles[PITCH] < -70) in IN_Move()
857 cl.viewangles[PITCH] = -70; in IN_Move()
Dvid_svgalib.c832 cl.viewangles[PITCH] = 0; in Force_CenterView_f()
967 cl.viewangles[YAW] -= m_yaw.value * mouse_x; in IN_MouseMove()
974 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove()
975 if (cl.viewangles[PITCH] > 80) in IN_MouseMove()
976 cl.viewangles[PITCH] = 80; in IN_MouseMove()
977 if (cl.viewangles[PITCH] < -70) in IN_MouseMove()
978 cl.viewangles[PITCH] = -70; in IN_MouseMove()
Dgl_rmain.c891 AngleVectors (r_refdef.viewangles, vpn, vright, vup); in R_SetupFrame()
1004 glRotatef (-r_refdef.viewangles[2], 1, 0, 0); in R_SetupGL()
1005 glRotatef (-r_refdef.viewangles[0], 0, 1, 0); in R_SetupGL()
1006 glRotatef (-r_refdef.viewangles[1], 0, 0, 1); in R_SetupGL()
1143 r_refdef.viewangles[0] = -asin (vpn[2])/M_PI*180;
1144 r_refdef.viewangles[1] = atan2 (vpn[1], vpn[0])/M_PI*180;
1145 r_refdef.viewangles[2] = -r_refdef.viewangles[2];

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