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Searched refs:vsVaryingName (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLEffectMatrix.cpp88 const char* vsVaryingName; in emitCode() local
90 builder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName); in emitCode()
96 builder->fVSCode.appendf("\t%s = %s;\n", vsVaryingName, vertexCoords); in emitCode()
100 builder->fVSCode.appendf("\t%s = %s + %s;\n", vsVaryingName, uniName, vertexCoords); in emitCode()
106 vsVaryingName, uniName, vertexCoords); in emitCode()
109 vsVaryingName, uniName, vertexCoords); in emitCode()
117 *vsCoordName = vsVaryingName; in emitCode()
133 const char** vsVaryingName, in emitCodeMakeFSCoords2D() argument
142 vsVaryingName, in emitCodeMakeFSCoords2D()
DGrGLEffectMatrix.h72 const char** vsVaryingName = NULL,
/external/skia/src/effects/gradients/
DSkGradientShaderPriv.h314 const char** vsVaryingName = NULL,
DSkGradientShader.cpp728 const char** vsVaryingName, in setupMatrix() argument
734 vsVaryingName, in setupMatrix()