Searched refs:vsVaryingName (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLEffectMatrix.cpp | 88 const char* vsVaryingName; in emitCode() local 90 builder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName); in emitCode() 96 builder->fVSCode.appendf("\t%s = %s;\n", vsVaryingName, vertexCoords); in emitCode() 100 builder->fVSCode.appendf("\t%s = %s + %s;\n", vsVaryingName, uniName, vertexCoords); in emitCode() 106 vsVaryingName, uniName, vertexCoords); in emitCode() 109 vsVaryingName, uniName, vertexCoords); in emitCode() 117 *vsCoordName = vsVaryingName; in emitCode() 133 const char** vsVaryingName, in emitCodeMakeFSCoords2D() argument 142 vsVaryingName, in emitCodeMakeFSCoords2D()
|
D | GrGLEffectMatrix.h | 72 const char** vsVaryingName = NULL,
|
/external/skia/src/effects/gradients/ |
D | SkGradientShaderPriv.h | 314 const char** vsVaryingName = NULL,
|
D | SkGradientShader.cpp | 728 const char** vsVaryingName, in setupMatrix() argument 734 vsVaryingName, in setupMatrix()
|