Searched refs:wastedSpace (Results 1 – 4 of 4) sorted by relevance
544 float wastedSpace = 1 - (rectsArea / boundsArea); in shouldPaintBoundsRect() local546 return wastedSpace <= wastedSpaceThreshold; in shouldPaintBoundsRect()
626 float wastedSpace = 1 - (singlePixels / unionPixels); in shouldCoalesce() local627 if (wastedSpace <= cWastedSpaceThreshold) in shouldCoalesce()
932 double wastedSpace = 1.0 - (singlePixels / unionPixels); in getUpdateRects() local933 if (wastedSpace <= cWastedSpaceThreshold) { in getUpdateRects()
845 float wastedSpace = 1 - (singlePixels / unionPixels);846 if (wastedSpace <= cWastedSpaceThreshold)