Searched refs:widthOkay (Results 1 – 1 of 1) sorted by relevance
1217 bool widthOkay = (mWidth >> level == width); in redefineTexture() local1220 bool sizeOkay = ((widthOkay && heightOkay) in redefineTexture()1221 || (widthOkay && mHeight >> level == 0 && height == 1) in redefineTexture()