Searched refs:xUnitChange (Results 1 – 2 of 2) sorted by relevance
195 const FloatSize xUnitChange = transformedUnitQuad.p2() - transformedUnitQuad.p1(); in adjustBlurDistance() local196 const float xAxisScale = sqrtf(xUnitChange.width() * xUnitChange.width() in adjustBlurDistance()197 + xUnitChange.height() * xUnitChange.height()); in adjustBlurDistance()
327 const FloatSize xUnitChange = transformedUnitQuad.p2() - transformedUnitQuad.p1(); in adjustBlurRadius() local328 const float xAxisScale = sqrtf(xUnitChange.width() * xUnitChange.width() in adjustBlurRadius()329 + xUnitChange.height() * xUnitChange.height()); in adjustBlurRadius()