Searched refs:zPos (Results 1 – 1 of 1) sorted by relevance
1301 public Vector3f getWorldCoordinates(Vector2f screenPos, float zPos) { in getWorldCoordinates() argument1302 return getWorldCoordinates(screenPos, zPos, null); in getWorldCoordinates()1309 float zPos, Vector3f store) { in getWorldCoordinates() argument1320 zPos * 2 - 1); in getWorldCoordinates()