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Searched refs:Load (Results 1 – 25 of 31) sorted by relevance

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/frameworks/compile/libbcc/include/bcc/ExecutionEngine/
DObjectLoader.h49 static ObjectLoader *Load(void *pMemStart, size_t pMemSize, const char *pName,
54 static ObjectLoader *Load(FileBase &pFile,
/frameworks/compile/libbcc/lib/ExecutionEngine/
DObjectLoader.cpp29 ObjectLoader *ObjectLoader::Load(void *pMemStart, size_t pMemSize, in Load() function in ObjectLoader
102 ObjectLoader *ObjectLoader::Load(FileBase &pFile, in Load() function in ObjectLoader
140 result = Load(file_map->getDataPtr(), file_size, input_filename, pResolver, in Load()
/frameworks/base/docs/html/training/improving-layouts/
Dloading-ondemand.jd21 <li><a href="#Load">Load the ViewStub Layout</a></li>
61 <h2 id="Load">Load the ViewStub Layout</h2>
Doptimizing-layout.jd76 <strong>Load View Hierarchy</strong> to view the layout hierarchy of the selected component. For
/frameworks/rs/scriptc/
Drs_matrix.rsh125 * Load a rotation matrix.
137 * Load a scale matrix.
148 * Load a translation matrix.
232 * Load an Ortho projection matrix constructed from the 6 planes
246 * Load an Frustum projection matrix constructed from the 6 planes
260 * Load an perspective projection matrix constructed from the 6 planes
Drs_graphics.rsh126 * Load the projection matrix for a currently bound fixed function
134 * Load the model matrix for a currently bound fixed function
142 * Load the texture matrix for a currently bound fixed function
/frameworks/base/docs/html/training/displaying-bitmaps/
Ddisplay-bitmap.jd14 <li><a href="#viewpager">Load Bitmaps into a ViewPager Implementation</a></li>
15 <li><a href="#gridview">Load Bitmaps into a GridView Implementation</a></li>
41 <h2 id="viewpager">Load Bitmaps into a ViewPager Implementation</h2>
143 <strong>mImageView.setImageResource(resId);</strong> // Load image into ImageView
221 <h2 id="gridview">Load Bitmaps into a GridView Implementation</h2>
304 … <strong>imageView.setImageResource(imageResIds[position]);</strong> // Load image into ImageView
Dload-bitmap.jd15 <li><a href="#load-bitmap">Load a Scaled Down Version into Memory</a></li>
76 <h2 id="load-bitmap">Load a Scaled Down Version into Memory</h2>
Dprocess-bitmap.jd38 BitmapFactory.decode*} methods, discussed in the <a href="load-bitmap.html">Load Large Bitmaps
/frameworks/compile/libbcc/lib/Renderscript/
DRSExecutable.cpp43 ObjectLoader *loader = ObjectLoader::Load(pObjFile, in Create()
/frameworks/base/docs/html/guide/topics/ui/
Dbinding.jd27 // Load a Spinner and bind it to a data query.
Ddeclaring-layout.jd10 <li><a href="#load">Load the XML Resource</a></li>
111 <h2 id="load">Load the XML Resource</h2>
Dsettings.jd459 // Load the preferences from an XML resource
736 // Load the legacy preferences headers
767 // Load the legacy preferences headers
/frameworks/base/docs/html/tools/debugging/
Ddebugging-projects-cmdline.jd44 <li>Load an AVD with the Android emulator or connect a device to your computer.</li>
Ddebugging-ui.jd211 updated. To update it, click <strong>Load View Hierarchy</strong> at the top of the window.
217 component name of the new Activity and then click <strong>Load View Hierarchy</strong>
467 At the top of the window, click <strong>Load Overlay</strong>. A dialog opens, prompting
468 for the image file to load. Load the image file.
/frameworks/compile/libbcc/tools/bcc/
DMain.cpp375 ObjectLoader *loader = ObjectLoader::Load(input_exec, runtime_resolver, in LoadAndRun()
/frameworks/base/docs/html/guide/topics/resources/
Daccessing-resources.jd154 // Load a background for the current screen from a drawable resource
165 // Load a custom layout for the current screen
/frameworks/base/docs/html/channels/
Dio2013.jd230 /* Load a video into the player box.
/frameworks/base/docs/html/training/tv/
Doptimizing-layouts-tv.jd179 …<li>Load images only when they're displayed on the screen. For example, when displaying multiple i…
/frameworks/base/docs/html/training/animation/
Dzoom.jd200 // Load the high-resolution "zoomed-in" image.
/frameworks/base/docs/html/distribute/promote/
Ddevice-art.jd428 // Load image resources
/frameworks/base/docs/html/develop/
Dindex.jd202 /* Load a video into the player box.
/frameworks/base/docs/html/tools/testing/
Dtesting_ui.jd17 <LI><a href="#loading">Load the App</a></LI>
125 <h3 id="loading">Load the application to a device</h3>
/frameworks/base/docs/html/training/contacts-provider/
Ddisplay-contact-badge.jd235 * Load a contact photo thumbnail and return it as a Bitmap,
/frameworks/base/docs/html/training/articles/
Dsecurity-ssl.jd191 // Load CAs from an InputStream

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