Searched refs:MAX_TEXTURE (Results 1 – 2 of 2) sorted by relevance
91 public static final int MAX_TEXTURE = 2; field in ProgramFragmentFixedFunction.Builder236 mSlots = new Slot[MAX_TEXTURE]; in Builder()256 if((slot < 0) || (slot >= MAX_TEXTURE)) { in setTexture()297 for(int i = 0; i < MAX_TEXTURE; i ++) { in create()319 pf.mTextureCount = MAX_TEXTURE; in create()
39 static final int MAX_TEXTURE = 8; field in Program224 mTextureTypes = new TextureType[MAX_TEXTURE]; in BaseProgramBuilder()225 mTextureNames = new String[MAX_TEXTURE]; in BaseProgramBuilder()344 if(mTextureCount >= MAX_TEXTURE) { in addTexture()