Searched refs:Signal (Results 1 – 10 of 10) sorted by relevance
23 Signal::Signal() { in Signal() function in Signal27 Signal::~Signal() { in ~Signal()32 bool Signal::init() { in init()49 void Signal::set() { in set()71 bool Signal::wait(uint64_t timeout) { in wait()
26 class Signal {28 Signal();29 ~Signal();
27 class Signal {29 Signal(Condition::WakeUpType type = Condition::WAKE_UP_ALL) : mType(type), mSignaled(false) { } in mType()30 ~Signal() { } in ~Signal()
95 mutable Signal mSignal;
33 typedef Relocation* Signal; typedef43 typedef std::vector<Signal> SignalListType;52 void addSignal(Signal pSignal);
40 typedef FGNode::Signal Signal; typedef60 bool connect(Signal pSignal, Slot pSlot);
144 Signal mCompleteSignal;145 Signal *mLaunchSignals;
236 mWorkers.mLaunchSignals = new Signal[mWorkers.mCount]; in init()
31 void FGNode::addSignal(Signal pSignal) in addSignal()
238 bool FragmentGraph::connect(Signal pSignal, Slot pSlot) in connect()