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1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_AUDIO_NBAIO_H
18 #define ANDROID_AUDIO_NBAIO_H
19 
20 // Non-blocking audio I/O interface
21 //
22 // This header file has the abstract interfaces only.  Concrete implementation classes are declared
23 // elsewhere.  Implementations _should_ be non-blocking for all methods, especially read() and
24 // write(), but this is not enforced.  In general, implementations do not need to be multi-thread
25 // safe, and any exceptions are noted in the particular implementation.
26 
27 #include <limits.h>
28 #include <stdlib.h>
29 #include <utils/Errors.h>
30 #include <utils/RefBase.h>
31 
32 namespace android {
33 
34 // In addition to the usual status_t
35 enum {
36     NEGOTIATE    = 0x80000010,  // Must (re-)negotiate format.  For negotiate() only, the offeree
37                                 // doesn't accept offers, and proposes counter-offers
38     OVERRUN      = 0x80000011,  // availableToRead(), read(), or readVia() detected lost input due
39                                 // to overrun; an event is counted and the caller should re-try
40     UNDERRUN     = 0x80000012,  // availableToWrite(), write(), or writeVia() detected a gap in
41                                 // output due to underrun (not being called often enough, or with
42                                 // enough data); an event is counted and the caller should re-try
43 };
44 
45 // Negotiation of format is based on the data provider and data sink, or the data consumer and
46 // data source, exchanging prioritized arrays of offers and counter-offers until a single offer is
47 // mutually agreed upon.  Each offer is an NBAIO_Format.  For simplicity and performance,
48 // NBAIO_Format is a typedef that ties together the most important combinations of the various
49 // attributes, rather than a struct with separate fields for format, sample rate, channel count,
50 // interleave, packing, alignment, etc.  The reason is that NBAIO_Format tries to abstract out only
51 // the combinations that are actually needed within AudioFlinger.  If the list of combinations grows
52 // too large, then this decision should be re-visited.
53 // Sample rate and channel count are explicit, PCM interleaved 16-bit is assumed.
54 typedef unsigned NBAIO_Format;
55 enum {
56     Format_Invalid
57 };
58 
59 // Return the frame size of an NBAIO_Format in bytes
60 size_t Format_frameSize(NBAIO_Format format);
61 
62 // Return the frame size of an NBAIO_Format as a bit shift
63 size_t Format_frameBitShift(NBAIO_Format format);
64 
65 // Convert a sample rate in Hz and channel count to an NBAIO_Format
66 NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount);
67 
68 // Return the sample rate in Hz of an NBAIO_Format
69 unsigned Format_sampleRate(NBAIO_Format format);
70 
71 // Return the channel count of an NBAIO_Format
72 unsigned Format_channelCount(NBAIO_Format format);
73 
74 // Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below.
75 typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count);
76 typedef ssize_t (*readVia_t)(void *user, const void *buffer,
77                              size_t count, int64_t readPTS);
78 
79 // Abstract class (interface) representing a data port.
80 class NBAIO_Port : public RefBase {
81 
82 public:
83 
84     // negotiate() must called first.  The purpose of negotiate() is to check compatibility of
85     // formats, not to automatically adapt if they are incompatible.  It's the responsibility of
86     // whoever sets up the graph connections to make sure formats are compatible, and this method
87     // just verifies that.  The edges are "dumb" and don't attempt to adapt to bad connections.
88     // How it works: offerer proposes an array of formats, in descending order of preference from
89     // offers[0] to offers[numOffers - 1].  If offeree accepts one of these formats, it returns
90     // the index of that offer.  Otherwise, offeree sets numCounterOffers to the number of
91     // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the
92     // provided array counterOffers[] with its counter-offers, in descending order of preference
93     // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE.
94     // Note that since the offerer allocates space for counter-offers, but only the offeree knows
95     // how many counter-offers it has, there may be insufficient space for all counter-offers.
96     // In that case, the offeree sets numCounterOffers to the requested number of counter-offers
97     // (which is greater than the entry value of numCounterOffers), fills in as many of the most
98     // important counterOffers as will fit, and returns NEGOTIATE.  As this implies a re-allocation,
99     // it should be used as a last resort.  It is preferable for the offerer to simply allocate a
100     // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired.
101     // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for
102     // numOffers. This indicates that it has not allocated space for any counter-offers yet.
103     // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE.
104     // Then the offerer will allocate the correct amount of memory and retry.
105     // Format_Invalid is not allowed as either an offer or counter-offer.
106     // Returns:
107     //  >= 0        Offer accepted.
108     //  NEGOTIATE   No offer accepted, and counter-offer(s) optionally made. See above for details.
109     virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
110                               NBAIO_Format counterOffers[], size_t& numCounterOffers);
111 
112     // Return the current negotiated format, or Format_Invalid if negotiation has not been done,
113     // or if re-negotiation is required.
format()114     virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; }
115 
116 protected:
NBAIO_Port(NBAIO_Format format)117     NBAIO_Port(NBAIO_Format format) : mNegotiated(false), mFormat(format),
118                                       mBitShift(Format_frameBitShift(format)) { }
~NBAIO_Port()119     virtual ~NBAIO_Port() { }
120 
121     // Implementations are free to ignore these if they don't need them
122 
123     bool            mNegotiated;    // mNegotiated implies (mFormat != Format_Invalid)
124     NBAIO_Format    mFormat;        // (mFormat != Format_Invalid) does not imply mNegotiated
125     size_t          mBitShift;      // assign in parallel with any assignment to mFormat
126 };
127 
128 // Abstract class (interface) representing a non-blocking data sink, for use by a data provider.
129 class NBAIO_Sink : public NBAIO_Port {
130 
131 public:
132 
133     // For the next two APIs:
134     // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
135 
136     // Return the number of frames written successfully since construction.
framesWritten()137     virtual size_t framesWritten() const { return mFramesWritten; }
138 
139     // Number of frames lost due to underrun since construction.
framesUnderrun()140     virtual size_t framesUnderrun() const { return 0; }
141 
142     // Number of underruns since construction, where a set of contiguous lost frames is one event.
underruns()143     virtual size_t underruns() const { return 0; }
144 
145     // Estimate of number of frames that could be written successfully now without blocking.
146     // When a write() is actually attempted, the implementation is permitted to return a smaller or
147     // larger transfer count, however it will make a good faith effort to give an accurate estimate.
148     // Errors:
149     //  NEGOTIATE   (Re-)negotiation is needed.
150     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
151     //              An underrun event is counted, and the caller should re-try this operation.
152     //  WOULD_BLOCK Determining how many frames can be written without blocking would itself block.
availableToWrite()153     virtual ssize_t availableToWrite() const { return SSIZE_MAX; }
154 
155     // Transfer data to sink from single input buffer.  Implies a copy.
156     // Inputs:
157     //  buffer  Non-NULL buffer owned by provider.
158     //  count   Maximum number of frames to transfer.
159     // Return value:
160     //  > 0     Number of frames successfully transferred prior to first error.
161     //  = 0     Count was zero.
162     //  < 0     status_t error occurred prior to the first frame transfer.
163     // Errors:
164     //  NEGOTIATE   (Re-)negotiation is needed.
165     //  WOULD_BLOCK No frames can be transferred without blocking.
166     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
167     //              An underrun event is counted, and the caller should re-try this operation.
168     virtual ssize_t write(const void *buffer, size_t count) = 0;
169 
170     // Transfer data to sink using a series of callbacks.  More suitable for zero-fill, synthesis,
171     // and non-contiguous transfers (e.g. circular buffer or writev).
172     // Inputs:
173     //  via     Callback function that the sink will call as many times as needed to consume data.
174     //  total   Estimate of the number of frames the provider has available.  This is an estimate,
175     //          and it can provide a different number of frames during the series of callbacks.
176     //  user    Arbitrary void * reserved for data provider.
177     //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
178     //          Zero means no preference.  This parameter is a hint only, and may be ignored.
179     // Return value:
180     //  > 0     Total number of frames successfully transferred prior to first error.
181     //  = 0     Count was zero.
182     //  < 0     status_t error occurred prior to the first frame transfer.
183     // Errors:
184     //  NEGOTIATE   (Re-)negotiation is needed.
185     //  WOULD_BLOCK No frames can be transferred without blocking.
186     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
187     //              An underrun event is counted, and the caller should re-try this operation.
188     //
189     // The 'via' callback is called by the data sink as follows:
190     // Inputs:
191     //  user    Arbitrary void * reserved for data provider.
192     //  buffer  Non-NULL buffer owned by sink that callback should fill in with data,
193     //          up to a maximum of 'count' frames.
194     //  count   Maximum number of frames to transfer during this callback.
195     // Return value:
196     //  > 0     Number of frames successfully transferred during this callback prior to first error.
197     //  = 0     Count was zero.
198     //  < 0     status_t error occurred prior to the first frame transfer during this callback.
199     virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0);
200 
201     // Get the time (on the LocalTime timeline) at which the first frame of audio of the next write
202     // operation to this sink will be eventually rendered by the HAL.
203     // Inputs:
204     //  ts      A pointer pointing to the int64_t which will hold the result.
205     // Return value:
206     //  OK      Everything went well, *ts holds the time at which the first audio frame of the next
207     //          write operation will be rendered, or AudioBufferProvider::kInvalidPTS if this sink
208     //          does not know the answer for some reason.  Sinks which eventually lead to a HAL
209     //          which implements get_next_write_timestamp may return Invalid temporarily if the DMA
210     //          output of the audio driver has not started yet.  Sinks which lead to a HAL which
211     //          does not implement get_next_write_timestamp, or which don't lead to a HAL at all,
212     //          will always return kInvalidPTS.
213     //  <other> Something unexpected happened internally.  Check the logs and start debugging.
getNextWriteTimestamp(int64_t * ts)214     virtual status_t getNextWriteTimestamp(int64_t *ts) { return INVALID_OPERATION; }
215 
216 protected:
NBAIO_Port(format)217     NBAIO_Sink(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { }
~NBAIO_Sink()218     virtual ~NBAIO_Sink() { }
219 
220     // Implementations are free to ignore these if they don't need them
221     size_t  mFramesWritten;
222 };
223 
224 // Abstract class (interface) representing a non-blocking data source, for use by a data consumer.
225 class NBAIO_Source : public NBAIO_Port {
226 
227 public:
228 
229     // For the next two APIs:
230     // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
231 
232     // Number of frames read successfully since construction.
framesRead()233     virtual size_t framesRead() const { return mFramesRead; }
234 
235     // Number of frames lost due to overrun since construction.
236     // Not const because implementations may need to do I/O.
framesOverrun()237     virtual size_t framesOverrun() /*const*/ { return 0; }
238 
239     // Number of overruns since construction, where a set of contiguous lost frames is one event.
240     // Not const because implementations may need to do I/O.
overruns()241     virtual size_t overruns() /*const*/ { return 0; }
242 
243     // Estimate of number of frames that could be read successfully now.
244     // When a read() is actually attempted, the implementation is permitted to return a smaller or
245     // larger transfer count, however it will make a good faith effort to give an accurate estimate.
246     // Errors:
247     //  NEGOTIATE   (Re-)negotiation is needed.
248     //  OVERRUN     One or more frames were lost due to overrun, try again to read more recent data.
249     //  WOULD_BLOCK Determining how many frames can be read without blocking would itself block.
availableToRead()250     virtual ssize_t availableToRead() { return SSIZE_MAX; }
251 
252     // Transfer data from source into single destination buffer.  Implies a copy.
253     // Inputs:
254     //  buffer  Non-NULL destination buffer owned by consumer.
255     //  count   Maximum number of frames to transfer.
256     //  readPTS The presentation time (on the LocalTime timeline) for which data
257     //          is being requested, or kInvalidPTS if not known.
258     // Return value:
259     //  > 0     Number of frames successfully transferred prior to first error.
260     //  = 0     Count was zero.
261     //  < 0     status_t error occurred prior to the first frame transfer.
262     // Errors:
263     //  NEGOTIATE   (Re-)negotiation is needed.
264     //  WOULD_BLOCK No frames can be transferred without blocking.
265     //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
266     //              One or more frames were lost due to overrun, try again to read more recent data.
267     virtual ssize_t read(void *buffer, size_t count, int64_t readPTS) = 0;
268 
269     // Transfer data from source using a series of callbacks.  More suitable for zero-fill,
270     // synthesis, and non-contiguous transfers (e.g. circular buffer or readv).
271     // Inputs:
272     //  via     Callback function that the source will call as many times as needed to provide data.
273     //  total   Estimate of the number of frames the consumer desires.  This is an estimate,
274     //          and it can consume a different number of frames during the series of callbacks.
275     //  user    Arbitrary void * reserved for data consumer.
276     //  readPTS The presentation time (on the LocalTime timeline) for which data
277     //          is being requested, or kInvalidPTS if not known.
278     //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
279     //          Zero means no preference.  This parameter is a hint only, and may be ignored.
280     // Return value:
281     //  > 0     Total number of frames successfully transferred prior to first error.
282     //  = 0     Count was zero.
283     //  < 0     status_t error occurred prior to the first frame transfer.
284     // Errors:
285     //  NEGOTIATE   (Re-)negotiation is needed.
286     //  WOULD_BLOCK No frames can be transferred without blocking.
287     //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
288     //              One or more frames were lost due to overrun, try again to read more recent data.
289     //
290     // The 'via' callback is called by the data source as follows:
291     // Inputs:
292     //  user    Arbitrary void * reserved for data consumer.
293     //  dest    Non-NULL buffer owned by source that callback should consume data from,
294     //          up to a maximum of 'count' frames.
295     //  count   Maximum number of frames to transfer during this callback.
296     // Return value:
297     //  > 0     Number of frames successfully transferred during this callback prior to first error.
298     //  = 0     Count was zero.
299     //  < 0     status_t error occurred prior to the first frame transfer during this callback.
300     virtual ssize_t readVia(readVia_t via, size_t total, void *user,
301                             int64_t readPTS, size_t block = 0);
302 
303 protected:
NBAIO_Port(format)304     NBAIO_Source(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { }
~NBAIO_Source()305     virtual ~NBAIO_Source() { }
306 
307     // Implementations are free to ignore these if they don't need them
308     size_t  mFramesRead;
309 };
310 
311 }   // namespace android
312 
313 #endif  // ANDROID_AUDIO_NBAIO_H
314