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Searched refs:USE_PROFILES_GAME (Results 1 – 5 of 5) sorted by relevance

/frameworks/wilhelm/src/
Dclasses.c22 #if USE_PROFILES & USE_PROFILES_GAME
219 #if USE_PROFILES & USE_PROFILES_GAME
248 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
278 #if USE_PROFILES & USE_PROFILES_GAME
450 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_PHONE)
455 #if USE_PROFILES & USE_PROFILES_GAME
463 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
489 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
Dsles_allinclusive.h48 #define USE_PROFILES_GAME 0x4 // == SL_PROFILES_GAME macro
142 #if USE_PROFILES & USE_PROFILES_GAME
156 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
164 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_PHONE)
Dsles.c326 #if !(USE_PROFILES & USE_PROFILES_GAME)
/frameworks/wilhelm/src/itf/
DIEngineCapabilities.c33 (USE_PROFILES_GAME | USE_PROFILES_MUSIC | USE_PROFILES_PHONE); in IEngineCapabilities_QuerySupportedProfiles()
DIEngine.c549 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_PHONE) in IEngine_CreateMidiPlayer()
595 #if USE_PROFILES & USE_PROFILES_GAME in IEngine_CreateListener()
632 #if USE_PROFILES & USE_PROFILES_GAME in IEngine_Create3DGroup()
720 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC) in IEngine_CreateMetadataExtractor()
1331 (USE_PROFILES_GAME | USE_PROFILES_MUSIC | USE_PROFILES_PHONE); in IXAEngine_QuerySupportedProfiles()