Searched refs:USE_PROFILES_GAME (Results 1 – 5 of 5) sorted by relevance
22 #if USE_PROFILES & USE_PROFILES_GAME219 #if USE_PROFILES & USE_PROFILES_GAME248 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)278 #if USE_PROFILES & USE_PROFILES_GAME450 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_PHONE)455 #if USE_PROFILES & USE_PROFILES_GAME463 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)489 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
48 #define USE_PROFILES_GAME 0x4 // == SL_PROFILES_GAME macro142 #if USE_PROFILES & USE_PROFILES_GAME156 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)164 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_PHONE)
326 #if !(USE_PROFILES & USE_PROFILES_GAME)
33 (USE_PROFILES_GAME | USE_PROFILES_MUSIC | USE_PROFILES_PHONE); in IEngineCapabilities_QuerySupportedProfiles()
549 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_PHONE) in IEngine_CreateMidiPlayer()595 #if USE_PROFILES & USE_PROFILES_GAME in IEngine_CreateListener()632 #if USE_PROFILES & USE_PROFILES_GAME in IEngine_Create3DGroup()720 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC) in IEngine_CreateMetadataExtractor()1331 (USE_PROFILES_GAME | USE_PROFILES_MUSIC | USE_PROFILES_PHONE); in IXAEngine_QuerySupportedProfiles()