Searched refs:aluminum (Results 1 – 1 of 1) sorted by relevance
227 RenderState aluminum = new RenderState(mGenericV, mAluminumF, null, null); in prepareToRender() local247 mActiveScene.assignRenderStateToMaterial(aluminum, "^Metal"); in prepareToRender()248 mActiveScene.assignRenderStateToMaterial(aluminum, "^Brake"); in prepareToRender()