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Searched refs:eOrientationDefault (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/include/private/gui/
DLayerState.h100 eOrientationDefault = 0, enumerator
/frameworks/native/services/surfaceflinger/
DDisplayDevice.cpp136 setProjection(DisplayState::eOrientationDefault, mViewport, mFrame); in DisplayDevice()
339 case DisplayState::eOrientationDefault: in orientationToTransfrom()
DSurfaceFlinger.cpp2026 d.orientation = DisplayState::eOrientationDefault; in onInitializeDisplays()