Searched refs:flashMode (Results 1 – 6 of 6) sorted by relevance
77 } flashMode; member176 flashMode_t flashMode; member180 flashMode(FLASH_MODE_INVALID), in OverrideModes()264 static flashMode_t flashModeStringToEnum(const char *flashMode);265 static const char* flashModeEnumToString(flashMode_t flashMode);
560 flashMode = Parameters::FLASH_MODE_OFF; in initialize()580 flashMode = Parameters::FLASH_MODE_OFF; in initialize()907 modes.flashMode = FLASH_MODE_OFF; in buildFastInfo()910 modes.flashMode = FLASH_MODE_AUTO; in buildFastInfo()913 modes.flashMode = FLASH_MODE_ON; in buildFastInfo()916 modes.flashMode = FLASH_MODE_RED_EYE; in buildFastInfo()921 modes.flashMode = FLASH_MODE_INVALID; in buildFastInfo()1410 validatedParams.flashMode = in set()1412 valueFor(validatedParams.sceneMode).flashMode; in set()1414 validatedParams.flashMode = FLASH_MODE_INVALID; in set()[all …]
316 l.mParameters.flashMode != Parameters::FLASH_MODE_ON) { in manageStart()
107 int light, int colorARGB, int flashMode, int onMS, int offMS, int brightnessMode) in setLight_native() argument118 state.flashMode = flashMode; in setLight_native()
272 switch (p.flashMode) { in dump()
1708 XAuint32 flashMode