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Searched refs:ibb (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
DTriangleRenderer.java128 ByteBuffer ibb = ByteBuffer.allocateDirect(VERTS * 2); in Triangle() local
129 ibb.order(ByteOrder.nativeOrder()); in Triangle()
130 mIndexBuffer = ibb.asShortBuffer(); in Triangle()
/frameworks/wilhelm/src/android/
Dandroid_Effect.cpp253 void android_bb_init(int sessionId, IBassBoost* ibb) { in android_bb_init() argument
256 if (!android_fx_initEffectObj(sessionId, ibb->mBassBoostEffect, in android_bb_init()
257 &ibb->mBassBoostDescriptor.type)) in android_bb_init()
265 if (android::NO_ERROR == android_bb_getParam(ibb->mBassBoostEffect, in android_bb_init()
267 ibb->mStrength = (SLpermille) strength; in android_bb_init()
Dandroid_Effect.h31 extern void android_bb_init(int sessionId, IBassBoost* ibb);