Searched refs:indexBuffers (Results 1 – 6 of 6) sorted by relevance
28 mHal.state.indexBuffers = NULL; in Mesh()45 mHal.state.indexBuffers = new Allocation *[mHal.state.indexBuffersCount]; in Mesh()50 mHal.state.indexBuffers[i] = NULL; in Mesh()69 delete[] mHal.state.indexBuffers; in ~Mesh()99 if (mHal.state.indexBuffers[pCount]) { in serialize()101 mHal.state.indexBuffers[pCount]->serialize(rsc, stream); in serialize()131 ObjectBaseRef<Allocation> *indexBuffers = NULL; in createFromStream() local134 indexBuffers = new ObjectBaseRef<Allocation>[primitivesCount]; in createFromStream()145 indexBuffers[pCount].set(indexAlloc); in createFromStream()156 mesh->setPrimitive(indexBuffers[pCount].get(), primitives[pCount], pCount); in createFromStream()[all …]
49 Allocation **indexBuffers; member74 mHal.state.indexBuffers[index] = idx; in setPrimitive()
358 Allocation[] indexBuffers = new Allocation[mIndexTypes.size()]; in create() local382 indexBuffers[ct] = alloc; in create()392 newMesh.mIndexBuffers = indexBuffers; in create()513 Allocation[] indexBuffers = new Allocation[mIndexTypes.size()]; in create() local526 indexBuffers[ct] = entry.a; in create()536 newMesh.mIndexBuffers = indexBuffers; in create()
44 rs_allocation returnAlloc = {mesh->mHal.state.indexBuffers[index]}; in rsgMeshGetIndexAllocation()
255 void **indexBuffers; member
161 const Allocation *idxAlloc = mRSMesh->mHal.state.indexBuffers[primIndex]; in renderPrimitiveRange()