Searched refs:mLightsDiffF (Results 1 – 1 of 1) sorted by relevance
68 private FragmentShader mLightsDiffF; field in TestAppRS180 mLightsDiffF = fb.create(); in initPaintShaders()212 mActiveScene.appendShader(mLightsDiffF); in addShadersToScene()229 RenderState diff_lights = new RenderState(mGenericV, mLightsDiffF, null, null); in prepareToRender()230 RenderState diff_lights_no_cull = new RenderState(mGenericV, mLightsDiffF, null, in prepareToRender()