Searched refs:mOrthoMatrix (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
D | OpenGLRenderer.cpp | 173 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1); in initViewport() 685 mOrthoMatrix.load(current->orthoMatrix); in restoreSnapshot() 917 mSnapshot->orthoMatrix.load(mOrthoMatrix); in createFboLayer() 946 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f); in createFboLayer() 1774 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform()); in setupDrawModelViewTranslate() 1777 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity()); in setupDrawModelViewTranslate() 1783 mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset); in setupDrawModelViewIdentity() 1796 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform()); in setupDrawModelView() 1801 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity()); in setupDrawModelView()
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D | DisplayListRenderer.cpp | 118 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1); in setViewport()
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D | OpenGLRenderer.h | 992 mat4 mOrthoMatrix; variable
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