/frameworks/base/tests/RenderScriptTests/SceneGraph/res/raw/ |
D | paintf.glsl | 21 float fresnel = mix(pow(1.0 - light0_Diffuse, 15.0), 1.0, 0.1); 22 col.xyz = mix(col.xyz, textureCube(UNI_reflection, -light0R).rgb * 2.4, fresnel);
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D | select_color.glsl | 9 col = mix(col, vec3(0.0), stepVal)*0.5;
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/frameworks/compile/mclinker/include/mcld/LD/ |
D | DiagCommonKinds.inc | 25 …x_static_as_needed, DiagnosticEngine::Warning, "cannot mix --static with --as-needed", "cannot mix… 48 …r_nmagic_not_static, DiagnosticEngine::Error, "cannot mix -nmagic option with -shared", "cannot mi… 49 …r_omagic_not_static, DiagnosticEngine::Error, "cannot mix -omagic option with -shared", "cannot mi…
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/frameworks/base/tests/RenderScriptTests/PerfTest/res/raw/ |
D | multitexf.glsl | 9 col0.xyz = mix(col0.xyz, col2.xyz, col2.w);
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/frameworks/base/tests/RenderScriptTests/MiscSamples/res/raw/ |
D | multitexf.glsl | 9 col0.xyz = mix(col0.xyz, col2.xyz, col2.w);
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/frameworks/base/tests/RenderScriptTests/ShadersTest/res/raw/ |
D | vignette_fs.glsl | 12 color = vec4(mix(color.rgb, vec3(0.0), gradient), 1.0);
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/frameworks/base/libs/hwui/ |
D | GradientCache.cpp | 257 ChannelMixer mix = gMixers[mUseFloatTexture]; in generateTexture() local 283 (this->*mix)(start, end, amount, dst); in generateTexture()
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/frameworks/compile/libbcc/lib/Renderscript/runtime/ |
D | rs_cl.c | 785 extern float __attribute__((overloadable)) mix(float start, float stop, float amount) { in mix() function 788 extern float2 __attribute__((overloadable)) mix(float2 start, float2 stop, float2 amount) { in mix() function 791 extern float3 __attribute__((overloadable)) mix(float3 start, float3 stop, float3 amount) { in mix() function 794 extern float4 __attribute__((overloadable)) mix(float4 start, float4 stop, float4 amount) { in mix() function 797 extern float2 __attribute__((overloadable)) mix(float2 start, float2 stop, float amount) { in mix() function 800 extern float3 __attribute__((overloadable)) mix(float3 start, float3 stop, float amount) { in mix() function 803 extern float4 __attribute__((overloadable)) mix(float4 start, float4 stop, float amount) { in mix() function
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/frameworks/opt/net/voip/src/jni/rtp/ |
D | AudioGroup.cpp | 104 bool mix(int32_t *output, int head, int tail, int sampleRate); 234 bool AudioStream::mix(int32_t *output, int head, int tail, int sampleRate) in mix() function in __anona8fbd2760111::AudioStream 310 data |= chain->mix(buffer, tick - mInterval, tick, mSampleRate); in encode()
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/frameworks/rs/java/tests/RsTest_14/src/com/android/rs/test/ |
D | math.rs.bak | 285 TEST_FN_FUNC_FN_FN_FN(mix); 286 TEST_FN_FUNC_FN_FN_F(mix);
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D | math.rs | 299 TEST_FN_FUNC_FN_FN_FN(mix); 300 TEST_FN_FUNC_FN_FN_F(mix);
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D | math.rs.orig | 299 TEST_FN_FUNC_FN_FN_FN(mix); 300 TEST_FN_FUNC_FN_FN_F(mix);
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/frameworks/rs/java/tests/RsTest/src/com/android/rs/test/ |
D | math.rs | 300 TEST_FN_FUNC_FN_FN_FN(mix); 301 TEST_FN_FUNC_FN_FN_F(mix);
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/frameworks/rs/java/tests/RSTest_CompatLib/src/com/android/rs/test/ |
D | math.rs | 299 TEST_FN_FUNC_FN_FN_FN(mix); 300 TEST_FN_FUNC_FN_FN_F(mix);
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/frameworks/base/docs/html/training/graphics/opengl/ |
D | index.jd | 48 <p class="note"><strong>Note:</strong> Be careful not to mix OpenGL ES 1.x API calls with OpenGL
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/frameworks/rs/java/tests/ComputeBenchmark/src/com/example/android/rs/computebench/ |
D | compute_benchmark.rs | 355 BENCH_FN_FUNC_FN_FN_FN(mix); 356 BENCH_FN_FUNC_FN_FN_F(mix);
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/frameworks/base/docs/html/guide/webapps/ |
D | overview.jd | 30 the client or purely on the web. You can mix the two together by developing a client-side Android
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/frameworks/rs/scriptc/ |
D | rs_cl.rsh | 847 _RS_RUNTIME float __attribute__((overloadable)) mix(float start, float stop, float amount); 848 FN_FUNC_FN_FN_FN(mix) 849 FN_FUNC_FN_FN_F(mix)
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/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/ |
D | ui_test.rs | 395 float offset = mix(-1.0f, 1.0f, gXOffset);
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/frameworks/base/docs/html/design/patterns/ |
D | app-structure.jd | 193 <h4>Don't mix and match</h4> 194 <p>After choosing the best top-level navigation for your app, don't mix and match patterns. For exa…
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/frameworks/base/docs/html/training/sharing/ |
D | send.jd | 174 mix of content you're sharing. For example, if you share 3 JPEG images, the type is still {@code
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/frameworks/base/docs/html/training/custom-views/ |
D | custom-drawing.jd | 255 <p>For example, here's the code that draws {@code PieChart}. It uses a mix of text, lines, and shap…
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/frameworks/base/docs/html/about/versions/ |
D | android-2.3-highlights.jd | 358 soundstage), and reverb to audio tracks and sounds. Developers can mix multiple
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D | android-3.2.jd | 229 mix them as needed to ensure that your app looks great on any device. Here
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/frameworks/base/docs/html/guide/topics/ui/ |
D | custom-components.jd | 342 from the samples. In particular, you can see a mix of both <code>android:</code>
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