/frameworks/rs/driver/ |
D | rsdProgram.cpp | 83 bool rsdProgramFragmentInit(const Context *rsc, const ProgramFragment *pf, in rsdProgramFragmentInit() argument 87 RsdShader *drv = new RsdShader(pf, GL_FRAGMENT_SHADER, shader, shaderLen, in rsdProgramFragmentInit() 89 pf->mHal.drv = drv; in rsdProgramFragmentInit() 94 void rsdProgramFragmentSetActive(const Context *rsc, const ProgramFragment *pf) { in rsdProgramFragmentSetActive() argument 97 SyncProgramConstants(rsc, pf); in rsdProgramFragmentSetActive() 98 dc->gl.shaderCache->setActiveFragment((RsdShader*)pf->mHal.drv); in rsdProgramFragmentSetActive() 101 void rsdProgramFragmentDestroy(const Context *rsc, const ProgramFragment *pf) { in rsdProgramFragmentDestroy() argument 105 if(pf->mHal.drv) { in rsdProgramFragmentDestroy() 106 drv = (RsdShader*)pf->mHal.drv; in rsdProgramFragmentDestroy() 108 ALOGV("Destroying fragment shader with ID %u", (uint32_t)pf); in rsdProgramFragmentDestroy()
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D | rsdShaderCache.h | 49 void setActiveFragment(RsdShader *pf) { in setActiveFragment() argument 51 mFragment = pf; in setActiveFragment()
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D | rsdRuntimeStubs.cpp | 159 static void SC_BindTexture(ProgramFragment *pf, uint32_t slot, Allocation *a) { in SC_BindTexture() argument 161 rsrBindTexture(rsc, pf, slot, a); in SC_BindTexture() 169 static void SC_BindFragmentConstant(ProgramFragment *pf, uint32_t slot, Allocation *a) { in SC_BindFragmentConstant() argument 171 rsrBindConstant(rsc, pf, slot, a); in SC_BindFragmentConstant() 174 static void SC_BindSampler(ProgramFragment *pf, uint32_t slot, Sampler *s) { in SC_BindSampler() argument 176 rsrBindSampler(rsc, pf, slot, s); in SC_BindSampler() 184 static void SC_BindProgramFragment(ProgramFragment *pf) { in SC_BindProgramFragment() argument 186 rsrBindProgramFragment(rsc, pf); in SC_BindProgramFragment() 244 static void SC_PfConstantColor(ProgramFragment *pf, float r, float g, float b, float a) { in SC_PfConstantColor() argument 246 rsrPfConstantColor(rsc, pf, r, g, b, a); in SC_PfConstantColor()
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/frameworks/rs/ |
D | rsScriptC_LibGL.cpp | 49 void rsrBindTexture(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) { in rsrBindTexture() argument 51 CHECK_OBJ(pf); in rsrBindTexture() 52 pf->bindTexture(rsc, slot, a); in rsrBindTexture() 55 void rsrBindConstant(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) { in rsrBindConstant() argument 57 CHECK_OBJ(pf); in rsrBindConstant() 58 pf->bindAllocation(rsc, a, slot); in rsrBindConstant() 67 void rsrBindSampler(Context *rsc, ProgramFragment *pf, uint32_t slot, Sampler *s) { in rsrBindSampler() argument 70 pf->bindSampler(rsc, slot, s); in rsrBindSampler() 78 void rsrBindProgramFragment(Context *rsc, ProgramFragment *pf) { in rsrBindProgramFragment() argument 79 CHECK_OBJ_OR_NULL(pf); in rsrBindProgramFragment() [all …]
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D | rsProgramFragment.cpp | 117 ProgramFragment *pf = new ProgramFragment(rsc, shaderString.string(), shaderString.length(), in init() local 119 pf->bindAllocation(rsc, constAlloc, 0); in init() 120 pf->setConstantColor(rsc, 1.0f, 1.0f, 1.0f, 1.0f); in init() 122 mDefault.set(pf); in init() 139 ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, in rsi_ProgramFragmentCreate() local 142 pf->incUserRef(); in rsi_ProgramFragmentCreate() 144 return pf; in rsi_ProgramFragmentCreate()
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D | rsg.spec | 30 param RsProgramFragment pf 36 param RsProgramFragment pf
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D | rs_hal.h | 240 bool (*init)(const Context *rsc, const ProgramFragment *pf, 244 void (*setActive)(const Context *rsc, const ProgramFragment *pf); 245 void (*destroy)(const Context *rsc, const ProgramFragment *pf);
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D | rsContext.cpp | 678 void Context::setProgramFragment(ProgramFragment *pf) { in setProgramFragment() argument 680 if (pf == NULL) { in setProgramFragment() 683 mFragment.set(pf); in setProgramFragment() 806 ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); in rsi_ContextBindProgramFragment() local 807 rsc->setProgramFragment(pf); in rsi_ContextBindProgramFragment()
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
D | RenderState.java | 47 FragmentShader pf, in RenderState() argument 51 mFragment = pf; in RenderState() 68 public void setProgramFragment(FragmentShader pf) { in setProgramFragment() argument 69 mFragment = pf; in setProgramFragment() 89 item.pf = mFragment.getRSData().getAllocation(); in updateRSData()
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D | Renderable.java | 149 ProgramFragment pf = mRenderState.mFragment.mProgram; in updateTextures() local 150 mData.pf_num_textures = pf != null ? Math.min(pf.getTextureCount(), paramIndex) : 0; in updateTextures() 192 FragmentShader pf = mRenderState.mFragment; in updateFragmentConstants() local 193 if (pf != null && pf.getObjectConstants() != null) { in updateFragmentConstants() 194 fragmentConstants = Allocation.createTyped(rs, pf.getObjectConstants()); in updateFragmentConstants()
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D | render.rs | 63 const SgFragmentShader *pf = (const SgFragmentShader *)rsGetElementAt(renderState->pf, 0); 68 if (pf->objectConstIndex != -1) { 69 rsgBindConstant(pf->program, pf->objectConstIndex, obj->pf_const); 86 rsgBindProgramFragment(pf->program); 90 rsgBindTexture(pf->program, i, tex->texture);
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/frameworks/base/graphics/java/android/renderscript/ |
D | ProgramFragmentFixedFunction.java | 78 ProgramFragmentFixedFunction pf = new ProgramFragmentFixedFunction(id, mRS); in create() local 79 initProgram(pf); in create() 80 return pf; in create() 318 ProgramFragmentFixedFunction pf = sb.create(); in create() local 319 pf.mTextureCount = MAX_TEXTURE; in create() 326 pf.bindConstants(constantData, 0); in create() 328 return pf; in create()
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D | ProgramFragment.java | 91 ProgramFragment pf = new ProgramFragment(id, mRS); in create() local 92 initProgram(pf); in create() 93 return pf; in create()
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/frameworks/rs/cpu_ref/ |
D | rsCpuIntrinsicBlur.cpp | 125 float4 pf = convert_float4(pvy[0]); in OneVU4() local 126 blurredPixel += pf * gPtr[0]; in OneVU4() 142 float pf = (float)pi[validY * iStride]; in OneVU1() local 143 blurredPixel += pf * gPtr[0]; in OneVU1() 175 float4 pf = convert_float4(((const uchar4 *)pi)[0]); in OneVFU4() local 176 blurredPixel += pf * gp[0]; in OneVFU4() 198 float pf = (float)pi[0]; in OneVFU1() local 199 blurredPixel += pf * gp[0]; in OneVFU1() 229 float pf = (float)pi[0]; in OneVFU1() local 230 blurredPixel += pf * gp[0]; in OneVFU1() [all …]
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/frameworks/base/policy/src/com/android/internal/policy/impl/ |
D | PhoneWindowManager.java | 2603 final Rect pf = mTmpParentFrame; in beginLayoutLw() local 2607 pf.left = df.left = of.left = vf.left = mDockLeft; in beginLayoutLw() 2608 pf.top = df.top = of.top = vf.top = mDockTop; in beginLayoutLw() 2609 pf.right = df.right = of.right = vf.right = mDockRight; in beginLayoutLw() 2610 pf.bottom = df.bottom = of.bottom = vf.bottom = mDockBottom; in beginLayoutLw() 2705 pf.left = df.left = of.left = mUnrestrictedScreenLeft; in beginLayoutLw() 2706 pf.top = df.top = of.top = mUnrestrictedScreenTop; in beginLayoutLw() 2707 pf.right = df.right = of.right = mUnrestrictedScreenWidth + mUnrestrictedScreenLeft; in beginLayoutLw() 2708 pf.bottom = df.bottom = of.bottom = mUnrestrictedScreenHeight in beginLayoutLw() 2718 mStatusBar.computeFrameLw(pf, df, vf, vf, vf); in beginLayoutLw() [all …]
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/frameworks/compile/libbcc/tests/debuginfo/host-tests/ |
D | global_struct.c | 18 float *pf = &f; variable 34 double result = pf[0] * d[1][1] * s.d * us * l; in main()
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D | globals.c | 25 float *pf = &f; variable 41 double result = pf[0] * d[1][1] * s.d * us * l; in main()
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D | locals.cpp | 25 float *pf = &f; in main() local 44 double result = pf[0] * d[1][1] * s.f * us * l; in main()
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D | parameters.cpp | 28 double test_parameters(float* pf, double ppd[][2], struct char_struct& s, int** ppn = 0, unsigned s… in test_parameters() argument 30 double result = pf[0] * ppd[1][1] * s.c * us * l; in test_parameters()
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/frameworks/compile/slang/lit-tests/opt/ |
D | locals_opt_3.rs | 17 float *pf = &f; 36 double result = pf[0] * d[1][1] * s.f * us * l;
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D | locals_opt_default.rs | 20 float *pf = &f; 39 double result = pf[0] * d[1][1] * s.f * us * l;
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D | locals_opt_0.rs | 17 float *pf = &f; 36 double result = pf[0] * d[1][1] * s.f * us * l;
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/frameworks/compile/libbcc/tests/debuginfo/target-tests/ |
D | locals.rs | 28 float *pf = &f; 47 double result = pf[0] * d[1][1] * s.f * us * l;
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
D | TestAppRS.java | 144 FragmentShader pf = fb.create(); in createFromResource() local 145 pf.getProgram().bindSampler(Sampler.WRAP_LINEAR_MIP_LINEAR(mRS), 0); in createFromResource() 147 pf.getProgram().bindSampler(Sampler.CLAMP_LINEAR_MIP_LINEAR(mRS), 1); in createFromResource() 149 return pf; in createFromResource()
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/frameworks/compile/slang/tests/F_fs_ptr/ |
D | fs_ptr.fs | 8 float *pf;
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