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/packages/experimental/DreamTheater/src/com/android/dreamtheater/
DBouncyDroid.java90 public void applyForce(Vec f) { in applyForce() method in BouncyDroid.BouncyView.World.Body
227 mBody.applyForce(new World.Vec(0, mass * World.GRAVITY)); in reset()
262 mBody.applyForce(springForce); in reset()
268 mBody.applyForce(mBody.v.mul(-0.01f * mBody.m)); in reset()