Searched refs:d_sup (Results 1 – 2 of 2) sorted by relevance
275 final float d_sup = SPLINE[index + 1]; in computeScrollOffset() local276 final float distanceCoef = d_inf + (t - t_inf) / (t_sup - t_inf) * (d_sup - d_inf); in computeScrollOffset()
926 final float d_sup = SPLINE_POSITION[index + 1]; in update() local927 velocityCoef = (d_sup - d_inf) / (t_sup - t_inf); in update()