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Searched refs:g_vVertices (Results 1 – 9 of 9) sorted by relevance

/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
DYVURenderer.cpp21 const GLfloat g_vVertices[] = { variable
102 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
DWarpRenderer.cpp21 const GLfloat g_vVertices[] = { variable
133 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
DSurfaceTextureRenderer.cpp20 const GLfloat g_vVertices[] = { variable
142 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
146 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
/packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/
DYVURenderer.cpp21 const GLfloat g_vVertices[] = { variable
102 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
DWarpRenderer.cpp21 const GLfloat g_vVertices[] = { variable
133 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
DSurfaceTextureRenderer.cpp20 const GLfloat g_vVertices[] = { variable
142 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
146 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DYVURenderer.cpp21 const GLfloat g_vVertices[] = { variable
102 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
DWarpRenderer.cpp21 const GLfloat g_vVertices[] = { variable
133 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
DSurfaceTextureRenderer.cpp20 const GLfloat g_vVertices[] = { variable
142 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
146 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()