Searched refs:infoLen (Results 1 – 3 of 3) sorted by relevance
/packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/ |
D | Renderer.cpp | 46 GLint infoLen = 0; in loadShader() local 47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 48 if (infoLen) { in loadShader() 49 char* buf = (char*) malloc(infoLen); in loadShader() 51 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader()
|
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
D | Renderer.cpp | 46 GLint infoLen = 0; in loadShader() local 47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 48 if (infoLen) { in loadShader() 49 char* buf = (char*) malloc(infoLen); in loadShader() 51 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader()
|
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
D | Renderer.cpp | 46 GLint infoLen = 0; in loadShader() local 47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 48 if (infoLen) { in loadShader() 49 char* buf = (char*) malloc(infoLen); in loadShader() 51 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader()
|