Searched refs:oldVelocityY (Results 1 – 2 of 2) sorted by relevance
381 float oldVelocityY = ndy * oldVel; in fling() local383 Math.signum(velocityY) == Math.signum(oldVelocityY)) { in fling()385 velocityY += oldVelocityY; in fling()
440 float oldVelocityY = mScrollerY.mCurrVelocity; in fling() local442 Math.signum(velocityY) == Math.signum(oldVelocityY)) { in fling()444 velocityY += oldVelocityY; in fling()